init
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20
config-overrides/expert/difficultylock.json5
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20
config-overrides/expert/difficultylock.json5
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{
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// Sets the world game mode to hardcode mode and ignores the other difficulty settings when enabled.
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"forceHardcoreMode": false,
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// Whether Creative Mode should not be possible to select in the world creation screen.
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"disableCreativeModeSelection": false,
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// Priority 1: Sets the difficulty in any world to peaceful when enabled.
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"forcePeaceful": true,
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// Priority 2: Sets the difficulty in any world to easy when enabled.
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"forceEasy": false,
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// Priority 3: Sets the difficulty in any world to normal when enabled.
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"forceNormal": false,
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// Priority 4: Sets the difficulty in any world to hard when enabled.
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"forceHard": false,
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||||||
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// Whether the cheats option should be forced to be disabled on the initial world creation screen.
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"forceCheatsDisabled": false,
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// When enabled, locks the difficulty in any world so it cannot be changed.
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"shouldLockDifficulty": true,
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// When enabled, also sets the difficulty in worlds where it has already been locked.
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"shouldChangeDifficultyWhenAlreadyLocked": false
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}
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2135
config-overrides/expert/ftbquests/quests/chapters/genesis.snbt
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2135
config-overrides/expert/ftbquests/quests/chapters/genesis.snbt
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Load diff
624
config-overrides/expert/gtceu.yaml
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624
config-overrides/expert/gtceu.yaml
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recipes:
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||||||
|
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
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# Useful for mods like TerraFirmaCraft.
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||||||
|
# Default: false
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||||||
|
generateLowQualityGems: false
|
||||||
|
|
||||||
|
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
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||||||
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# Default: true
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disableManualCompression: true
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||||||
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|
||||||
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# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
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# Default: false
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harderRods: false
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||||||
|
|
||||||
|
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
|
||||||
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# Default: false
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|
harderBrickRecipes: true
|
||||||
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|
||||||
|
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
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||||||
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# Default: false
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nerfWoodCrafting: true
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||||||
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|
||||||
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# Whether to make Wood related recipes harder.
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|
# Excludes sticks and planks.
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# Default: false
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hardWoodRecipes: true
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# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
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# Default: true
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hardIronRecipes: true
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# Whether to make Redstone related recipes harder.
|
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# Default: false
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hardRedstoneRecipes: true
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||||||
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# Whether to make Vanilla Tools and Armor recipes harder.
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# Excludes Flint and Steel, and Buckets.
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# Default: false
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hardToolArmorRecipes: true
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||||||
|
|
||||||
|
# Whether to make miscellaneous recipes harder.
|
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|
# Default: false
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|
hardMiscRecipes: true
|
||||||
|
|
||||||
|
# Whether to make Glass related recipes harder. Default: true
|
||||||
|
hardGlassRecipes: true
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||||||
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||||||
|
# Whether to nerf the Paper crafting recipe.
|
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|
# Default: true
|
||||||
|
nerfPaperCrafting: true
|
||||||
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|
||||||
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# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||||
|
# Default: false
|
||||||
|
hardAdvancedIronRecipes: true
|
||||||
|
|
||||||
|
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||||
|
# Default: false
|
||||||
|
hardDyeRecipes: false
|
||||||
|
|
||||||
|
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||||
|
# Default: true
|
||||||
|
harderCharcoalRecipe: true
|
||||||
|
|
||||||
|
# Whether to make the Flint and Steel recipe require steel parts.
|
||||||
|
# Default: true.
|
||||||
|
flintAndSteelRequireSteel: true
|
||||||
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|
||||||
|
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||||
|
# Default: false
|
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|
removeVanillaBlockRecipes: true
|
||||||
|
|
||||||
|
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||||
|
# Default: true
|
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|
removeVanillaTNTRecipe: true
|
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|
|
||||||
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# How many Multiblock Casings to make per craft. Either 1, 2, or 3.
|
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|
# Default: 2
|
||||||
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casingsPerCraft: 2
|
||||||
|
|
||||||
|
# Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4).
|
||||||
|
# Default: false
|
||||||
|
harderCircuitRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf machine controller recipes.
|
||||||
|
# Default: false
|
||||||
|
hardMultiRecipes: true
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|
||||||
|
# Whether tools should have enchants or not. Like the flint sword getting fire aspect.
|
||||||
|
# Default: true
|
||||||
|
enchantedTools: true
|
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|
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worldgen:
|
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|
# Rubber Tree spawn chance (decimal % per chunk)
|
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|
# Default: 0.5
|
||||||
|
rubberTreeSpawnChance: 0.5
|
||||||
|
|
||||||
|
# Should all Stone Types drop unique Ore Item Blocks?
|
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|
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
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|
allUniqueStoneTypes: false
|
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|
|
||||||
|
# Should Sand-like ores fall?
|
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|
# This includes gravel, sand, and red sand ores.
|
||||||
|
# Default: false (no falling ores)
|
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|
sandOresFall: false
|
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|
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|
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
|
||||||
|
# Default: true
|
||||||
|
# WARNING: Currently unimplemented.
|
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|
increaseDungeonLoot: true
|
||||||
|
|
||||||
|
# Allow GregTech to add additional GregTech Items as loot in various structures.
|
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|
# Default: true
|
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|
addLoot: true
|
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|
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|
oreVeins:
|
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|
# The grid size (in chunks) for ore vein generation
|
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|
# Default: 3
|
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|
oreVeinGridSize: 3
|
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|
|
||||||
|
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||||
|
# Default: 12
|
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|
oreVeinRandomOffset: 4
|
||||||
|
|
||||||
|
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||||
|
# Default: true
|
||||||
|
removeVanillaOreGen: true
|
||||||
|
|
||||||
|
# Prevents vanilla's large ore veins from being generated
|
||||||
|
# Default: true
|
||||||
|
removeVanillaLargeOreVeins: true
|
||||||
|
|
||||||
|
# Distance between bedrock ore veins in chunks, if enabled.
|
||||||
|
# Default: 16
|
||||||
|
bedrockOreDistance: 16
|
||||||
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|
||||||
|
# Make bedrock ore/fluid veins infinite?
|
||||||
|
# Default: false
|
||||||
|
infiniteBedrockOresFluids: false
|
||||||
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|
||||||
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# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||||
|
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||||
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# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||||
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# Default: 512 (requires restarting the server / re-opening the world)
|
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|
oreGenerationChunkCacheSize: 512
|
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|
||||||
|
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||||
|
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
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# Default: 2048 (requires restarting the server / re-opening the world)
|
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oreIndicatorChunkCacheSize: 2048
|
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|
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|
machines:
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# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
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# If true, progress will reset.
|
||||||
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# If false, progress will decrease to zero with 2x speed
|
||||||
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# Default: false
|
||||||
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recipeProgressLowEnergy: false
|
||||||
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|
||||||
|
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||||
|
# Default: false
|
||||||
|
requireGTToolsForBlocks: false
|
||||||
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|
||||||
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# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||||
|
# Default: false
|
||||||
|
shouldWeatherOrTerrainExplosion: true
|
||||||
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|
||||||
|
# Energy use multiplier for electric items.
|
||||||
|
# Default: 100
|
||||||
|
energyUsageMultiplier: 100
|
||||||
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|
||||||
|
# Energy use multiplier for prospectors.
|
||||||
|
# Default: 100
|
||||||
|
prospectorEnergyUseMultiplier: 100
|
||||||
|
|
||||||
|
# Whether machines or boilers damage the terrain when they explode.
|
||||||
|
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||||
|
# Default: true
|
||||||
|
doesExplosionDamagesTerrain: true
|
||||||
|
|
||||||
|
# Enables Safe Active Transformers, removing their ability to explode if unformed while transmitting/receiving power.
|
||||||
|
# Default: false
|
||||||
|
harmlessActiveTransformers: false
|
||||||
|
|
||||||
|
# Whether to play machine sounds while machines are active.
|
||||||
|
# Default: true
|
||||||
|
machineSounds: true
|
||||||
|
|
||||||
|
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||||
|
# Default: false
|
||||||
|
steelSteamMultiblocks: false
|
||||||
|
|
||||||
|
# Whether to enable the cleanroom, required for various recipes.
|
||||||
|
# Default: true
|
||||||
|
enableCleanroom: true
|
||||||
|
|
||||||
|
# Whether multiblocks should ignore all cleanroom requirements.
|
||||||
|
# This does nothing if enableCleanroom is false.
|
||||||
|
# Default: false
|
||||||
|
cleanMultiblocks: false
|
||||||
|
|
||||||
|
# Block to replace mined ores with in the miner and multiblock miner.
|
||||||
|
# Default: minecraft:cobblestone
|
||||||
|
replaceMinedBlocksWith: minecraft:cobblestone
|
||||||
|
|
||||||
|
# Whether to enable Assembly Line research for recipes.
|
||||||
|
# Default: true
|
||||||
|
enableResearch: true
|
||||||
|
|
||||||
|
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||||
|
# Default: true
|
||||||
|
enableMaintenance: true
|
||||||
|
|
||||||
|
# Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc.
|
||||||
|
# Default: true
|
||||||
|
enableWorldAccelerators: true
|
||||||
|
|
||||||
|
# List of TileEntities that the World Accelerator should not accelerate.
|
||||||
|
# GregTech TileEntities are always blocked.
|
||||||
|
# Entries must be in a fully qualified format. For example: appeng.tile.networking.TileController
|
||||||
|
# Default: none
|
||||||
|
worldAcceleratorBlacklist:
|
||||||
|
- org.zeith.solarflux.block.SolarPanelBlock
|
||||||
|
- org.zeith.solarflux.block.SolarPanelTile
|
||||||
|
|
||||||
|
# Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
|
||||||
|
# Default: true
|
||||||
|
gt6StylePipesCables: true
|
||||||
|
|
||||||
|
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||||
|
ghostCircuit: true
|
||||||
|
|
||||||
|
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||||
|
# Default: false
|
||||||
|
doBedrockOres: false
|
||||||
|
|
||||||
|
# What Kind of material should the bedrock ore miner output?
|
||||||
|
# Default: "raw"
|
||||||
|
bedrockOreDropTagPrefix: raw
|
||||||
|
|
||||||
|
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||||
|
# Default: false
|
||||||
|
enableTieredCasings: false
|
||||||
|
|
||||||
|
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldItemPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldFluidPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Whether ONLY owners can open a machine gui
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerGUI: false
|
||||||
|
|
||||||
|
# Whether ONLY owners can break a machine
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerBreak: false
|
||||||
|
|
||||||
|
# Minimum op level to bypass the ownership checks
|
||||||
|
# Default: 2
|
||||||
|
ownerOPBypass: 2
|
||||||
|
|
||||||
|
# If High Tier (>UV-tier) GT content should be registered.
|
||||||
|
# Items and Machines enabled with this config will have missing recipes by default.
|
||||||
|
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||||
|
# Other mods can override this to true, regardless of the config file.
|
||||||
|
# Default: false
|
||||||
|
highTierContent: true
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the item inputs to be in order.
|
||||||
|
# Default: true
|
||||||
|
orderedAssemblyLineItems: true
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the fluid inputs to be in order.
|
||||||
|
# (Requires Ordered Assembly Line Item Inputs to be enabled.)
|
||||||
|
# Default: false
|
||||||
|
orderedAssemblyLineFluids: false
|
||||||
|
|
||||||
|
# Default maximum parallel of steam multiblocks
|
||||||
|
# Default: 8
|
||||||
|
steamMultiParallelAmount: 8
|
||||||
|
|
||||||
|
# Small Steam Boiler Options
|
||||||
|
smallBoilers:
|
||||||
|
# The amount of steam a Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solidBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 300
|
||||||
|
hpSolidBoilerBaseOutput: 300
|
||||||
|
|
||||||
|
# The amount of steam a Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 240
|
||||||
|
liquidBoilerBaseOutput: 240
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 600
|
||||||
|
hpLiquidBoilerBaseOutput: 600
|
||||||
|
|
||||||
|
# The amount of steam a Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solarBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 360
|
||||||
|
hpSolarBoilerBaseOutput: 360
|
||||||
|
|
||||||
|
# Large Steam Boiler Options
|
||||||
|
largeBoilers:
|
||||||
|
# The conversion rate between water and steam in Large Boilers.
|
||||||
|
# Default: 160
|
||||||
|
steamPerWater: 160
|
||||||
|
|
||||||
|
# The max temperature of the Large Bronze Boiler.
|
||||||
|
# Default: 800
|
||||||
|
bronzeBoilerMaxTemperature: 800
|
||||||
|
|
||||||
|
# The heat speed of the Large Bronze Boiler.
|
||||||
|
# Default: 1
|
||||||
|
bronzeBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Steel Boiler.
|
||||||
|
# Default: 1800
|
||||||
|
steelBoilerMaxTemperature: 1800
|
||||||
|
|
||||||
|
# The heat speed of the Large Steel Boiler.
|
||||||
|
# Default: 1
|
||||||
|
steelBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Titanium Boiler.
|
||||||
|
# Default: 3200
|
||||||
|
titaniumBoilerMaxTemperature: 3200
|
||||||
|
|
||||||
|
# The heat speed of the Large Titanium Boiler.
|
||||||
|
# Default: 1
|
||||||
|
titaniumBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 6400
|
||||||
|
tungstensteelBoilerMaxTemperature: 6400
|
||||||
|
|
||||||
|
# The heat speed of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 2
|
||||||
|
tungstensteelBoilerHeatSpeed: 2
|
||||||
|
|
||||||
|
client:
|
||||||
|
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||||
|
# Default: true
|
||||||
|
machinesEmissiveTextures: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when using tools outside of crafting.
|
||||||
|
# Default: true
|
||||||
|
toolUseSounds: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when crafting with tools.
|
||||||
|
# Default: true
|
||||||
|
toolCraftingSounds: true
|
||||||
|
|
||||||
|
# The default color to overlay onto machines.
|
||||||
|
# #FFFFFF is no coloring (default).
|
||||||
|
# #D2DCFF is the classic blue from GT5.
|
||||||
|
defaultPaintingColor: #FFFFFF
|
||||||
|
|
||||||
|
# The default color to overlay onto Machine (and other) UIs.
|
||||||
|
# 16777215 (#FFFFFF) is no coloring (like GTCE) (default).
|
||||||
|
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5.
|
||||||
|
defaultUIColor: #FFFFFF
|
||||||
|
|
||||||
|
# Use VBO cache for multiblock preview.
|
||||||
|
# Disable if you have issues with rendering multiblocks.
|
||||||
|
# Default: true
|
||||||
|
useVBO: true
|
||||||
|
|
||||||
|
# Duration of the multiblock in-world preview (s)
|
||||||
|
# Default: 10
|
||||||
|
inWorldPreviewDuration: 10
|
||||||
|
|
||||||
|
# Duration of UI animations in ms
|
||||||
|
# Default: 300
|
||||||
|
animationTime: 300
|
||||||
|
|
||||||
|
armorHud:
|
||||||
|
# Sets HUD location
|
||||||
|
# 1 - left-upper corner
|
||||||
|
# 2 - right-upper corner
|
||||||
|
# 3 - left-bottom corner
|
||||||
|
# 4 - right-bottom corner
|
||||||
|
# Default: 1
|
||||||
|
hudLocation: 1
|
||||||
|
|
||||||
|
# Horizontal offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetX: 0
|
||||||
|
|
||||||
|
# Vertical offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetY: 0
|
||||||
|
|
||||||
|
renderer:
|
||||||
|
# Render fluids in multiblocks that support them?
|
||||||
|
# Default: true
|
||||||
|
renderFluids: true
|
||||||
|
|
||||||
|
# Config options for Tools and Armor
|
||||||
|
tools:
|
||||||
|
# Random chance for electric tools to take actual damage
|
||||||
|
# Default: 10%
|
||||||
|
rngDamageElectricTools: 10
|
||||||
|
|
||||||
|
# Amount of blocks that can be spray painted at once
|
||||||
|
# Default: 16
|
||||||
|
sprayCanChainLength: 16
|
||||||
|
|
||||||
|
# Delay in ticks between each log being broken when tree felling
|
||||||
|
# Default: 2
|
||||||
|
treeFellingDelay: 2
|
||||||
|
|
||||||
|
# NanoSaber Options
|
||||||
|
nanoSaber:
|
||||||
|
# The additional damage added when the NanoSaber is powered.
|
||||||
|
# Default: 20.0
|
||||||
|
nanoSaberDamageBoost: 20.0
|
||||||
|
|
||||||
|
# The base damage of the NanoSaber.
|
||||||
|
# Default: 5.0
|
||||||
|
nanoSaberBaseDamage: 5.0
|
||||||
|
|
||||||
|
# Should Zombies spawn with charged, active NanoSabers on hard difficulty?
|
||||||
|
# Default: true
|
||||||
|
zombieSpawnWithSabers: true
|
||||||
|
|
||||||
|
# The EU/t consumption of the NanoSaber.
|
||||||
|
# Default: 64
|
||||||
|
energyConsumption: 64
|
||||||
|
|
||||||
|
# NightVision Goggles Voltage Tier. Default: 1 (LV)
|
||||||
|
voltageTierNightVision: 1
|
||||||
|
|
||||||
|
# NanoSuit Voltage Tier. Default: 3 (HV)
|
||||||
|
voltageTierNanoSuit: 3
|
||||||
|
|
||||||
|
# Advanced NanoSuit Chestplate Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvNanoSuit: 3
|
||||||
|
|
||||||
|
# QuarkTech Suit Voltage Tier.
|
||||||
|
# Default: 5 (IV)
|
||||||
|
voltageTierQuarkTech: 5
|
||||||
|
|
||||||
|
# Advanced QuarkTech Suit Chestplate Voltage Tier.
|
||||||
|
# Default: 5 (LuV)
|
||||||
|
voltageTierAdvQuarkTech: 6
|
||||||
|
|
||||||
|
# Electric Impeller Jetpack Voltage Tier.
|
||||||
|
# Default: 2 (MV)
|
||||||
|
voltageTierImpeller: 2
|
||||||
|
|
||||||
|
# Advanced Electric Jetpack Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvImpeller: 3
|
||||||
|
|
||||||
|
# Config options for Game Mechanics
|
||||||
|
gameplay:
|
||||||
|
# Enable hazardous materials
|
||||||
|
# Default: true
|
||||||
|
hazardsEnabled: false
|
||||||
|
|
||||||
|
# Whether hazards are applied to all valid items, or just GT's.
|
||||||
|
# true = all, false = GT only.
|
||||||
|
# Default: true
|
||||||
|
universalHazards: true
|
||||||
|
|
||||||
|
# Whether environmental hazards like pollution or radiation are active
|
||||||
|
# Default: true
|
||||||
|
environmentalHazards: false
|
||||||
|
|
||||||
|
# How much environmental hazards decay per chunk, per tick.
|
||||||
|
# Default: 0.001
|
||||||
|
environmentalHazardDecayRate: 0.001
|
||||||
|
|
||||||
|
# Config options for Mod Compatibility
|
||||||
|
compat:
|
||||||
|
# Config options regarding GTEU compatibility with other energy systems
|
||||||
|
energy:
|
||||||
|
# Enable Native GTEU to Forge Energy (RF and alike) on GT Cables and Wires.
|
||||||
|
# This does not enable nor disable Converters.
|
||||||
|
# Default: true
|
||||||
|
nativeEUToFE: true
|
||||||
|
|
||||||
|
# Enable GTEU to FE (and vice versa) Converters.
|
||||||
|
# Default: false
|
||||||
|
enableFEConverters: false
|
||||||
|
|
||||||
|
# Forge Energy to GTEU ratio for converting FE to EU.
|
||||||
|
# Only affects converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
feToEuRatio: 4
|
||||||
|
|
||||||
|
# GTEU to Forge Energy ratio for converting EU to FE.
|
||||||
|
# Affects native conversion and Converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
euToFeRatio: 4
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with AE2
|
||||||
|
ae2:
|
||||||
|
# The interval between ME Hatch/Bus interact ME network.
|
||||||
|
# It may cause lag if the interval is too small.
|
||||||
|
# Default: 2 sec
|
||||||
|
updateIntervals: 40
|
||||||
|
|
||||||
|
# The energy consumption of ME Hatch/Bus.
|
||||||
|
# Default: 1.0AE/t
|
||||||
|
meHatchEnergyUsage: 1.0
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with minimap mods
|
||||||
|
minimap:
|
||||||
|
# Toggle specific map mod integration on/off (need to restart for this to take effect)
|
||||||
|
toggle:
|
||||||
|
# FTB Chunks integration enabled
|
||||||
|
ftbChunksIntegration: false
|
||||||
|
|
||||||
|
# Journey Map integration enabled
|
||||||
|
journeyMapIntegration: true
|
||||||
|
|
||||||
|
# Xaerox's map integration enabled
|
||||||
|
xaerosMapIntegration: true
|
||||||
|
|
||||||
|
# The radius, in blocks, that picking up a surface rock will search for veins in.
|
||||||
|
# -1 to disable.
|
||||||
|
# Default: 24
|
||||||
|
surfaceRockProspectRange: 24
|
||||||
|
|
||||||
|
# The radius, in blocks, that clicking an ore block will search for veins in.
|
||||||
|
# -1 to disable
|
||||||
|
# Default: 24
|
||||||
|
oreBlockProspectRange: 24
|
||||||
|
|
||||||
|
# The map scale at which displayed ores will stop scaling.
|
||||||
|
oreScaleStop: 1.0
|
||||||
|
|
||||||
|
# The size, in pixels, of ore icons on the map
|
||||||
|
oreIconSize: 32
|
||||||
|
|
||||||
|
# The string prepending ore names in the ore vein tooltip
|
||||||
|
oreNamePrefix: -
|
||||||
|
|
||||||
|
# The color to draw a box around the ore icon with.
|
||||||
|
# Accepts either an ARGB hex color prefixed with # or the string 'material' to use the ore's material color
|
||||||
|
borderColor: #00000000
|
||||||
|
|
||||||
|
# Which part of the screen to anchor buttons to
|
||||||
|
# Default: "BOTTOM_LEFT"
|
||||||
|
# Allowed values:
|
||||||
|
# - TOP_LEFT
|
||||||
|
# - TOP_CENTER
|
||||||
|
# - TOP_RIGHT
|
||||||
|
# - RIGHT_CENTER
|
||||||
|
# - BOTTOM_RIGHT
|
||||||
|
# - BOTTOM_CENTER
|
||||||
|
# - BOTTOM_LEFT
|
||||||
|
# - LEFT_CENTER
|
||||||
|
buttonAnchor: BOTTOM_LEFT
|
||||||
|
|
||||||
|
# Which direction the buttons will go
|
||||||
|
# Default: "HORIZONTAL"
|
||||||
|
# Allowed values:
|
||||||
|
# - VERTICAL
|
||||||
|
# - HORIZONTAL
|
||||||
|
direction: HORIZONTAL
|
||||||
|
|
||||||
|
# How horizontally far away from the anchor to place the buttons
|
||||||
|
# Default: 20
|
||||||
|
xOffset: 20
|
||||||
|
|
||||||
|
# How vertically far away from the anchor to place the buttons
|
||||||
|
# Default: 0
|
||||||
|
yOffset: 0
|
||||||
|
|
||||||
|
# Whether to put buttons on a separate toolbar on the right instead of the map type toolbar in JourneyMap.
|
||||||
|
# Default: true
|
||||||
|
rightToolbar: false
|
||||||
|
|
||||||
|
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFacadesInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide filled cells in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFilledCellsInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide the ore processing diagrams in JEI
|
||||||
|
# Default: false
|
||||||
|
hideOreProcessingDiagrams: false
|
||||||
|
|
||||||
|
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||||
|
# Default: true
|
||||||
|
removeSmeltingForEBFMetals: true
|
||||||
|
|
||||||
|
# Whether dimension markers should show the dimension tier value.
|
||||||
|
# Default: false
|
||||||
|
showDimensionTier: false
|
||||||
|
|
||||||
|
dev:
|
||||||
|
# Debug general events? (will print recipe conficts etc. to server's debug.log)
|
||||||
|
# Default: false
|
||||||
|
debug: false
|
||||||
|
|
||||||
|
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false (no placement printout in debug.log)
|
||||||
|
debugWorldgen: false
|
||||||
|
|
||||||
|
# Generate ores in superflat worlds?
|
||||||
|
# Default: false
|
||||||
|
doSuperflatOres: false
|
||||||
|
|
||||||
|
# Dump all registered GT recipes?
|
||||||
|
# Default: false
|
||||||
|
dumpRecipes: false
|
||||||
|
|
||||||
|
# Dump all registered GT models/blockstates/etc?
|
||||||
|
# Default: false
|
||||||
|
dumpAssets: false
|
||||||
|
|
||||||
28
config-overrides/expert/gtmutils.yaml
Normal file
28
config-overrides/expert/gtmutils.yaml
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
features:
|
||||||
|
# Whether the Sterile Cleaning Maintenance Hatch is enabled.
|
||||||
|
sterileHatchEnabled: true
|
||||||
|
|
||||||
|
# Whether the 64A energy converters are enabled.
|
||||||
|
converters64aEnabled: false
|
||||||
|
|
||||||
|
# Whether the Omni-breaker is enabled.
|
||||||
|
omnibreakerEnabled: true
|
||||||
|
|
||||||
|
# What tier the Omni-breaker is, if enabled. (ULV = 0, LV = 1, MV = 2, ...)
|
||||||
|
# (Unless the default recipe is overridden, can only support LV to IV!)
|
||||||
|
omnibreakerTier: 5
|
||||||
|
|
||||||
|
# The energy capacity of the Omni-breaker.
|
||||||
|
omnibreakerEnergyCapacity: 40960000
|
||||||
|
|
||||||
|
# Whether the Power-Transfer Einstein-Rosen Bridge is enabled.
|
||||||
|
pterbEnabled: true
|
||||||
|
|
||||||
|
# Base amount of PTERB coolant to drain every second.
|
||||||
|
# (Setting both this amount and the IO multiplier to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantBaseDrain: 4
|
||||||
|
|
||||||
|
# Multiplier over IO amount for additional coolant drain.
|
||||||
|
# (Setting both this and the base drain amount to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantIOMultiplier: 5.0E-6
|
||||||
|
|
||||||
4
config-overrides/expert/packmode.json
Normal file
4
config-overrides/expert/packmode.json
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"mode": "Expert",
|
||||||
|
"message": "This tells KubeJS what mode the pack is currently in, packmode is changed in pack-mode-switcher"
|
||||||
|
}
|
||||||
13
config-overrides/hardmode/bountiful/bountiful.json
Normal file
13
config-overrides/hardmode/bountiful/bountiful.json
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
{
|
||||||
|
"boardUpdateFrequency": 45,
|
||||||
|
"boardGenFrequency": 0,
|
||||||
|
"flatBonusTimePerBounty": 0,
|
||||||
|
"shouldBountiesHaveTimersAndExpire": true,
|
||||||
|
"dataPackExclusions": [
|
||||||
|
"bounty_pools/bountiful/*",
|
||||||
|
"bounty_decrees/bountiful/*"
|
||||||
|
],
|
||||||
|
"objectiveModifier": 0,
|
||||||
|
"maxNumRewards": 2,
|
||||||
|
"showCompletionToast": true
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
|
||||||
|
{
|
||||||
|
"content": {}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,15 @@
|
||||||
|
|
||||||
|
{
|
||||||
|
"content": {
|
||||||
|
"all_rew_xp_bottle": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "minecraft:experience_bottle",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 20,
|
||||||
|
"rarity": "LEGENDARY"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
20
config-overrides/hardmode/difficultylock.json5
Normal file
20
config-overrides/hardmode/difficultylock.json5
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
// Sets the world game mode to hardcode mode and ignores the other difficulty settings when enabled.
|
||||||
|
"forceHardcoreMode": false,
|
||||||
|
// Whether Creative Mode should not be possible to select in the world creation screen.
|
||||||
|
"disableCreativeModeSelection": false,
|
||||||
|
// Priority 1: Sets the difficulty in any world to peaceful when enabled.
|
||||||
|
"forcePeaceful": true,
|
||||||
|
// Priority 2: Sets the difficulty in any world to easy when enabled.
|
||||||
|
"forceEasy": false,
|
||||||
|
// Priority 3: Sets the difficulty in any world to normal when enabled.
|
||||||
|
"forceNormal": false,
|
||||||
|
// Priority 4: Sets the difficulty in any world to hard when enabled.
|
||||||
|
"forceHard": false,
|
||||||
|
// Whether the cheats option should be forced to be disabled on the initial world creation screen.
|
||||||
|
"forceCheatsDisabled": false,
|
||||||
|
// When enabled, locks the difficulty in any world so it cannot be changed.
|
||||||
|
"shouldLockDifficulty": true,
|
||||||
|
// When enabled, also sets the difficulty in worlds where it has already been locked.
|
||||||
|
"shouldChangeDifficultyWhenAlreadyLocked": false
|
||||||
|
}
|
||||||
2278
config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt
Normal file
2278
config-overrides/hardmode/ftbquests/quests/chapters/genesis.snbt
Normal file
File diff suppressed because it is too large
Load diff
624
config-overrides/hardmode/gtceu.yaml
Normal file
624
config-overrides/hardmode/gtceu.yaml
Normal file
|
|
@ -0,0 +1,624 @@
|
||||||
|
recipes:
|
||||||
|
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
||||||
|
# Useful for mods like TerraFirmaCraft.
|
||||||
|
# Default: false
|
||||||
|
generateLowQualityGems: false
|
||||||
|
|
||||||
|
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
||||||
|
# Default: true
|
||||||
|
disableManualCompression: false
|
||||||
|
|
||||||
|
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
||||||
|
# Default: false
|
||||||
|
harderRods: false
|
||||||
|
|
||||||
|
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
|
||||||
|
# Default: false
|
||||||
|
harderBrickRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
||||||
|
# Default: false
|
||||||
|
nerfWoodCrafting: false
|
||||||
|
|
||||||
|
# Whether to make Wood related recipes harder.
|
||||||
|
# Excludes sticks and planks.
|
||||||
|
# Default: false
|
||||||
|
hardWoodRecipes: false
|
||||||
|
|
||||||
|
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
||||||
|
# Default: true
|
||||||
|
hardIronRecipes: true
|
||||||
|
|
||||||
|
# Whether to make Redstone related recipes harder.
|
||||||
|
# Default: false
|
||||||
|
hardRedstoneRecipes: false
|
||||||
|
|
||||||
|
# Whether to make Vanilla Tools and Armor recipes harder.
|
||||||
|
# Excludes Flint and Steel, and Buckets.
|
||||||
|
# Default: false
|
||||||
|
hardToolArmorRecipes: false
|
||||||
|
|
||||||
|
# Whether to make miscellaneous recipes harder.
|
||||||
|
# Default: false
|
||||||
|
hardMiscRecipes: false
|
||||||
|
|
||||||
|
# Whether to make Glass related recipes harder. Default: true
|
||||||
|
hardGlassRecipes: true
|
||||||
|
|
||||||
|
# Whether to nerf the Paper crafting recipe.
|
||||||
|
# Default: true
|
||||||
|
nerfPaperCrafting: true
|
||||||
|
|
||||||
|
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||||
|
# Default: false
|
||||||
|
hardAdvancedIronRecipes: false
|
||||||
|
|
||||||
|
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||||
|
# Default: false
|
||||||
|
hardDyeRecipes: false
|
||||||
|
|
||||||
|
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||||
|
# Default: true
|
||||||
|
harderCharcoalRecipe: true
|
||||||
|
|
||||||
|
# Whether to make the Flint and Steel recipe require steel parts.
|
||||||
|
# Default: true.
|
||||||
|
flintAndSteelRequireSteel: true
|
||||||
|
|
||||||
|
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||||
|
# Default: false
|
||||||
|
removeVanillaBlockRecipes: false
|
||||||
|
|
||||||
|
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||||
|
# Default: true
|
||||||
|
removeVanillaTNTRecipe: true
|
||||||
|
|
||||||
|
# How many Multiblock Casings to make per craft. Either 1, 2, or 3.
|
||||||
|
# Default: 2
|
||||||
|
casingsPerCraft: 2
|
||||||
|
|
||||||
|
# Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4).
|
||||||
|
# Default: false
|
||||||
|
harderCircuitRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf machine controller recipes.
|
||||||
|
# Default: false
|
||||||
|
hardMultiRecipes: false
|
||||||
|
|
||||||
|
# Whether tools should have enchants or not. Like the flint sword getting fire aspect.
|
||||||
|
# Default: true
|
||||||
|
enchantedTools: true
|
||||||
|
|
||||||
|
worldgen:
|
||||||
|
# Rubber Tree spawn chance (decimal % per chunk)
|
||||||
|
# Default: 0.5
|
||||||
|
rubberTreeSpawnChance: 0.5
|
||||||
|
|
||||||
|
# Should all Stone Types drop unique Ore Item Blocks?
|
||||||
|
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
||||||
|
allUniqueStoneTypes: false
|
||||||
|
|
||||||
|
# Should Sand-like ores fall?
|
||||||
|
# This includes gravel, sand, and red sand ores.
|
||||||
|
# Default: false (no falling ores)
|
||||||
|
sandOresFall: false
|
||||||
|
|
||||||
|
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
|
||||||
|
# Default: true
|
||||||
|
# WARNING: Currently unimplemented.
|
||||||
|
increaseDungeonLoot: true
|
||||||
|
|
||||||
|
# Allow GregTech to add additional GregTech Items as loot in various structures.
|
||||||
|
# Default: true
|
||||||
|
addLoot: true
|
||||||
|
|
||||||
|
oreVeins:
|
||||||
|
# The grid size (in chunks) for ore vein generation
|
||||||
|
# Default: 3
|
||||||
|
oreVeinGridSize: 3
|
||||||
|
|
||||||
|
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||||
|
# Default: 12
|
||||||
|
oreVeinRandomOffset: 4
|
||||||
|
|
||||||
|
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||||
|
# Default: true
|
||||||
|
removeVanillaOreGen: true
|
||||||
|
|
||||||
|
# Prevents vanilla's large ore veins from being generated
|
||||||
|
# Default: true
|
||||||
|
removeVanillaLargeOreVeins: true
|
||||||
|
|
||||||
|
# Distance between bedrock ore veins in chunks, if enabled.
|
||||||
|
# Default: 16
|
||||||
|
bedrockOreDistance: 16
|
||||||
|
|
||||||
|
# Make bedrock ore/fluid veins infinite?
|
||||||
|
# Default: false
|
||||||
|
infiniteBedrockOresFluids: false
|
||||||
|
|
||||||
|
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||||
|
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||||
|
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||||
|
# Default: 512 (requires restarting the server / re-opening the world)
|
||||||
|
oreGenerationChunkCacheSize: 512
|
||||||
|
|
||||||
|
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||||
|
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
||||||
|
# Default: 2048 (requires restarting the server / re-opening the world)
|
||||||
|
oreIndicatorChunkCacheSize: 2048
|
||||||
|
|
||||||
|
machines:
|
||||||
|
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
||||||
|
# If true, progress will reset.
|
||||||
|
# If false, progress will decrease to zero with 2x speed
|
||||||
|
# Default: false
|
||||||
|
recipeProgressLowEnergy: false
|
||||||
|
|
||||||
|
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||||
|
# Default: false
|
||||||
|
requireGTToolsForBlocks: false
|
||||||
|
|
||||||
|
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||||
|
# Default: false
|
||||||
|
shouldWeatherOrTerrainExplosion: false
|
||||||
|
|
||||||
|
# Energy use multiplier for electric items.
|
||||||
|
# Default: 100
|
||||||
|
energyUsageMultiplier: 100
|
||||||
|
|
||||||
|
# Energy use multiplier for prospectors.
|
||||||
|
# Default: 100
|
||||||
|
prospectorEnergyUseMultiplier: 100
|
||||||
|
|
||||||
|
# Whether machines or boilers damage the terrain when they explode.
|
||||||
|
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||||
|
# Default: true
|
||||||
|
doesExplosionDamagesTerrain: true
|
||||||
|
|
||||||
|
# Enables Safe Active Transformers, removing their ability to explode if unformed while transmitting/receiving power.
|
||||||
|
# Default: false
|
||||||
|
harmlessActiveTransformers: false
|
||||||
|
|
||||||
|
# Whether to play machine sounds while machines are active.
|
||||||
|
# Default: true
|
||||||
|
machineSounds: true
|
||||||
|
|
||||||
|
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||||
|
# Default: false
|
||||||
|
steelSteamMultiblocks: false
|
||||||
|
|
||||||
|
# Whether to enable the cleanroom, required for various recipes.
|
||||||
|
# Default: true
|
||||||
|
enableCleanroom: true
|
||||||
|
|
||||||
|
# Whether multiblocks should ignore all cleanroom requirements.
|
||||||
|
# This does nothing if enableCleanroom is false.
|
||||||
|
# Default: false
|
||||||
|
cleanMultiblocks: false
|
||||||
|
|
||||||
|
# Block to replace mined ores with in the miner and multiblock miner.
|
||||||
|
# Default: minecraft:cobblestone
|
||||||
|
replaceMinedBlocksWith: minecraft:cobblestone
|
||||||
|
|
||||||
|
# Whether to enable Assembly Line research for recipes.
|
||||||
|
# Default: true
|
||||||
|
enableResearch: true
|
||||||
|
|
||||||
|
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||||
|
# Default: true
|
||||||
|
enableMaintenance: true
|
||||||
|
|
||||||
|
# Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc.
|
||||||
|
# Default: true
|
||||||
|
enableWorldAccelerators: true
|
||||||
|
|
||||||
|
# List of TileEntities that the World Accelerator should not accelerate.
|
||||||
|
# GregTech TileEntities are always blocked.
|
||||||
|
# Entries must be in a fully qualified format. For example: appeng.tile.networking.TileController
|
||||||
|
# Default: none
|
||||||
|
worldAcceleratorBlacklist:
|
||||||
|
- org.zeith.solarflux.block.SolarPanelBlock
|
||||||
|
- org.zeith.solarflux.block.SolarPanelTile
|
||||||
|
|
||||||
|
# Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
|
||||||
|
# Default: true
|
||||||
|
gt6StylePipesCables: true
|
||||||
|
|
||||||
|
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||||
|
ghostCircuit: true
|
||||||
|
|
||||||
|
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||||
|
# Default: false
|
||||||
|
doBedrockOres: false
|
||||||
|
|
||||||
|
# What Kind of material should the bedrock ore miner output?
|
||||||
|
# Default: "raw"
|
||||||
|
bedrockOreDropTagPrefix: raw
|
||||||
|
|
||||||
|
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||||
|
# Default: false
|
||||||
|
enableTieredCasings: false
|
||||||
|
|
||||||
|
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldItemPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldFluidPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Whether ONLY owners can open a machine gui
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerGUI: false
|
||||||
|
|
||||||
|
# Whether ONLY owners can break a machine
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerBreak: false
|
||||||
|
|
||||||
|
# Minimum op level to bypass the ownership checks
|
||||||
|
# Default: 2
|
||||||
|
ownerOPBypass: 2
|
||||||
|
|
||||||
|
# If High Tier (>UV-tier) GT content should be registered.
|
||||||
|
# Items and Machines enabled with this config will have missing recipes by default.
|
||||||
|
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||||
|
# Other mods can override this to true, regardless of the config file.
|
||||||
|
# Default: false
|
||||||
|
highTierContent: true
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the item inputs to be in order.
|
||||||
|
# Default: true
|
||||||
|
orderedAssemblyLineItems: true
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the fluid inputs to be in order.
|
||||||
|
# (Requires Ordered Assembly Line Item Inputs to be enabled.)
|
||||||
|
# Default: false
|
||||||
|
orderedAssemblyLineFluids: false
|
||||||
|
|
||||||
|
# Default maximum parallel of steam multiblocks
|
||||||
|
# Default: 8
|
||||||
|
steamMultiParallelAmount: 8
|
||||||
|
|
||||||
|
# Small Steam Boiler Options
|
||||||
|
smallBoilers:
|
||||||
|
# The amount of steam a Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solidBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 300
|
||||||
|
hpSolidBoilerBaseOutput: 300
|
||||||
|
|
||||||
|
# The amount of steam a Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 240
|
||||||
|
liquidBoilerBaseOutput: 240
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 600
|
||||||
|
hpLiquidBoilerBaseOutput: 600
|
||||||
|
|
||||||
|
# The amount of steam a Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solarBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 360
|
||||||
|
hpSolarBoilerBaseOutput: 360
|
||||||
|
|
||||||
|
# Large Steam Boiler Options
|
||||||
|
largeBoilers:
|
||||||
|
# The conversion rate between water and steam in Large Boilers.
|
||||||
|
# Default: 160
|
||||||
|
steamPerWater: 160
|
||||||
|
|
||||||
|
# The max temperature of the Large Bronze Boiler.
|
||||||
|
# Default: 800
|
||||||
|
bronzeBoilerMaxTemperature: 800
|
||||||
|
|
||||||
|
# The heat speed of the Large Bronze Boiler.
|
||||||
|
# Default: 1
|
||||||
|
bronzeBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Steel Boiler.
|
||||||
|
# Default: 1800
|
||||||
|
steelBoilerMaxTemperature: 1800
|
||||||
|
|
||||||
|
# The heat speed of the Large Steel Boiler.
|
||||||
|
# Default: 1
|
||||||
|
steelBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Titanium Boiler.
|
||||||
|
# Default: 3200
|
||||||
|
titaniumBoilerMaxTemperature: 3200
|
||||||
|
|
||||||
|
# The heat speed of the Large Titanium Boiler.
|
||||||
|
# Default: 1
|
||||||
|
titaniumBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 6400
|
||||||
|
tungstensteelBoilerMaxTemperature: 6400
|
||||||
|
|
||||||
|
# The heat speed of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 2
|
||||||
|
tungstensteelBoilerHeatSpeed: 2
|
||||||
|
|
||||||
|
client:
|
||||||
|
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||||
|
# Default: true
|
||||||
|
machinesEmissiveTextures: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when using tools outside of crafting.
|
||||||
|
# Default: true
|
||||||
|
toolUseSounds: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when crafting with tools.
|
||||||
|
# Default: true
|
||||||
|
toolCraftingSounds: true
|
||||||
|
|
||||||
|
# The default color to overlay onto machines.
|
||||||
|
# #FFFFFF is no coloring (default).
|
||||||
|
# #D2DCFF is the classic blue from GT5.
|
||||||
|
defaultPaintingColor: #FFFFFF
|
||||||
|
|
||||||
|
# The default color to overlay onto Machine (and other) UIs.
|
||||||
|
# 16777215 (#FFFFFF) is no coloring (like GTCE) (default).
|
||||||
|
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5.
|
||||||
|
defaultUIColor: #FFFFFF
|
||||||
|
|
||||||
|
# Use VBO cache for multiblock preview.
|
||||||
|
# Disable if you have issues with rendering multiblocks.
|
||||||
|
# Default: true
|
||||||
|
useVBO: true
|
||||||
|
|
||||||
|
# Duration of the multiblock in-world preview (s)
|
||||||
|
# Default: 10
|
||||||
|
inWorldPreviewDuration: 10
|
||||||
|
|
||||||
|
# Duration of UI animations in ms
|
||||||
|
# Default: 300
|
||||||
|
animationTime: 300
|
||||||
|
|
||||||
|
armorHud:
|
||||||
|
# Sets HUD location
|
||||||
|
# 1 - left-upper corner
|
||||||
|
# 2 - right-upper corner
|
||||||
|
# 3 - left-bottom corner
|
||||||
|
# 4 - right-bottom corner
|
||||||
|
# Default: 1
|
||||||
|
hudLocation: 1
|
||||||
|
|
||||||
|
# Horizontal offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetX: 0
|
||||||
|
|
||||||
|
# Vertical offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetY: 0
|
||||||
|
|
||||||
|
renderer:
|
||||||
|
# Render fluids in multiblocks that support them?
|
||||||
|
# Default: true
|
||||||
|
renderFluids: true
|
||||||
|
|
||||||
|
# Config options for Tools and Armor
|
||||||
|
tools:
|
||||||
|
# Random chance for electric tools to take actual damage
|
||||||
|
# Default: 10%
|
||||||
|
rngDamageElectricTools: 10
|
||||||
|
|
||||||
|
# Amount of blocks that can be spray painted at once
|
||||||
|
# Default: 16
|
||||||
|
sprayCanChainLength: 16
|
||||||
|
|
||||||
|
# Delay in ticks between each log being broken when tree felling
|
||||||
|
# Default: 2
|
||||||
|
treeFellingDelay: 2
|
||||||
|
|
||||||
|
# NanoSaber Options
|
||||||
|
nanoSaber:
|
||||||
|
# The additional damage added when the NanoSaber is powered.
|
||||||
|
# Default: 20.0
|
||||||
|
nanoSaberDamageBoost: 20.0
|
||||||
|
|
||||||
|
# The base damage of the NanoSaber.
|
||||||
|
# Default: 5.0
|
||||||
|
nanoSaberBaseDamage: 5.0
|
||||||
|
|
||||||
|
# Should Zombies spawn with charged, active NanoSabers on hard difficulty?
|
||||||
|
# Default: true
|
||||||
|
zombieSpawnWithSabers: true
|
||||||
|
|
||||||
|
# The EU/t consumption of the NanoSaber.
|
||||||
|
# Default: 64
|
||||||
|
energyConsumption: 64
|
||||||
|
|
||||||
|
# NightVision Goggles Voltage Tier. Default: 1 (LV)
|
||||||
|
voltageTierNightVision: 1
|
||||||
|
|
||||||
|
# NanoSuit Voltage Tier. Default: 3 (HV)
|
||||||
|
voltageTierNanoSuit: 3
|
||||||
|
|
||||||
|
# Advanced NanoSuit Chestplate Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvNanoSuit: 3
|
||||||
|
|
||||||
|
# QuarkTech Suit Voltage Tier.
|
||||||
|
# Default: 5 (IV)
|
||||||
|
voltageTierQuarkTech: 5
|
||||||
|
|
||||||
|
# Advanced QuarkTech Suit Chestplate Voltage Tier.
|
||||||
|
# Default: 5 (LuV)
|
||||||
|
voltageTierAdvQuarkTech: 6
|
||||||
|
|
||||||
|
# Electric Impeller Jetpack Voltage Tier.
|
||||||
|
# Default: 2 (MV)
|
||||||
|
voltageTierImpeller: 2
|
||||||
|
|
||||||
|
# Advanced Electric Jetpack Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvImpeller: 3
|
||||||
|
|
||||||
|
# Config options for Game Mechanics
|
||||||
|
gameplay:
|
||||||
|
# Enable hazardous materials
|
||||||
|
# Default: true
|
||||||
|
hazardsEnabled: false
|
||||||
|
|
||||||
|
# Whether hazards are applied to all valid items, or just GT's.
|
||||||
|
# true = all, false = GT only.
|
||||||
|
# Default: true
|
||||||
|
universalHazards: true
|
||||||
|
|
||||||
|
# Whether environmental hazards like pollution or radiation are active
|
||||||
|
# Default: true
|
||||||
|
environmentalHazards: false
|
||||||
|
|
||||||
|
# How much environmental hazards decay per chunk, per tick.
|
||||||
|
# Default: 0.001
|
||||||
|
environmentalHazardDecayRate: 0.001
|
||||||
|
|
||||||
|
# Config options for Mod Compatibility
|
||||||
|
compat:
|
||||||
|
# Config options regarding GTEU compatibility with other energy systems
|
||||||
|
energy:
|
||||||
|
# Enable Native GTEU to Forge Energy (RF and alike) on GT Cables and Wires.
|
||||||
|
# This does not enable nor disable Converters.
|
||||||
|
# Default: true
|
||||||
|
nativeEUToFE: true
|
||||||
|
|
||||||
|
# Enable GTEU to FE (and vice versa) Converters.
|
||||||
|
# Default: false
|
||||||
|
enableFEConverters: true
|
||||||
|
|
||||||
|
# Forge Energy to GTEU ratio for converting FE to EU.
|
||||||
|
# Only affects converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
feToEuRatio: 4
|
||||||
|
|
||||||
|
# GTEU to Forge Energy ratio for converting EU to FE.
|
||||||
|
# Affects native conversion and Converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
euToFeRatio: 4
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with AE2
|
||||||
|
ae2:
|
||||||
|
# The interval between ME Hatch/Bus interact ME network.
|
||||||
|
# It may cause lag if the interval is too small.
|
||||||
|
# Default: 2 sec
|
||||||
|
updateIntervals: 40
|
||||||
|
|
||||||
|
# The energy consumption of ME Hatch/Bus.
|
||||||
|
# Default: 1.0AE/t
|
||||||
|
meHatchEnergyUsage: 1.0
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with minimap mods
|
||||||
|
minimap:
|
||||||
|
# Toggle specific map mod integration on/off (need to restart for this to take effect)
|
||||||
|
toggle:
|
||||||
|
# FTB Chunks integration enabled
|
||||||
|
ftbChunksIntegration: false
|
||||||
|
|
||||||
|
# Journey Map integration enabled
|
||||||
|
journeyMapIntegration: true
|
||||||
|
|
||||||
|
# Xaerox's map integration enabled
|
||||||
|
xaerosMapIntegration: true
|
||||||
|
|
||||||
|
# The radius, in blocks, that picking up a surface rock will search for veins in.
|
||||||
|
# -1 to disable.
|
||||||
|
# Default: 24
|
||||||
|
surfaceRockProspectRange: 24
|
||||||
|
|
||||||
|
# The radius, in blocks, that clicking an ore block will search for veins in.
|
||||||
|
# -1 to disable
|
||||||
|
# Default: 24
|
||||||
|
oreBlockProspectRange: 24
|
||||||
|
|
||||||
|
# The map scale at which displayed ores will stop scaling.
|
||||||
|
oreScaleStop: 1.0
|
||||||
|
|
||||||
|
# The size, in pixels, of ore icons on the map
|
||||||
|
oreIconSize: 32
|
||||||
|
|
||||||
|
# The string prepending ore names in the ore vein tooltip
|
||||||
|
oreNamePrefix: -
|
||||||
|
|
||||||
|
# The color to draw a box around the ore icon with.
|
||||||
|
# Accepts either an ARGB hex color prefixed with # or the string 'material' to use the ore's material color
|
||||||
|
borderColor: #00000000
|
||||||
|
|
||||||
|
# Which part of the screen to anchor buttons to
|
||||||
|
# Default: "BOTTOM_LEFT"
|
||||||
|
# Allowed values:
|
||||||
|
# - TOP_LEFT
|
||||||
|
# - TOP_CENTER
|
||||||
|
# - TOP_RIGHT
|
||||||
|
# - RIGHT_CENTER
|
||||||
|
# - BOTTOM_RIGHT
|
||||||
|
# - BOTTOM_CENTER
|
||||||
|
# - BOTTOM_LEFT
|
||||||
|
# - LEFT_CENTER
|
||||||
|
buttonAnchor: BOTTOM_LEFT
|
||||||
|
|
||||||
|
# Which direction the buttons will go
|
||||||
|
# Default: "HORIZONTAL"
|
||||||
|
# Allowed values:
|
||||||
|
# - VERTICAL
|
||||||
|
# - HORIZONTAL
|
||||||
|
direction: HORIZONTAL
|
||||||
|
|
||||||
|
# How horizontally far away from the anchor to place the buttons
|
||||||
|
# Default: 20
|
||||||
|
xOffset: 20
|
||||||
|
|
||||||
|
# How vertically far away from the anchor to place the buttons
|
||||||
|
# Default: 0
|
||||||
|
yOffset: 0
|
||||||
|
|
||||||
|
# Whether to put buttons on a separate toolbar on the right instead of the map type toolbar in JourneyMap.
|
||||||
|
# Default: true
|
||||||
|
rightToolbar: false
|
||||||
|
|
||||||
|
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFacadesInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide filled cells in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFilledCellsInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide the ore processing diagrams in JEI
|
||||||
|
# Default: false
|
||||||
|
hideOreProcessingDiagrams: false
|
||||||
|
|
||||||
|
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||||
|
# Default: true
|
||||||
|
removeSmeltingForEBFMetals: true
|
||||||
|
|
||||||
|
# Whether dimension markers should show the dimension tier value.
|
||||||
|
# Default: false
|
||||||
|
showDimensionTier: false
|
||||||
|
|
||||||
|
dev:
|
||||||
|
# Debug general events? (will print recipe conficts etc. to server's debug.log)
|
||||||
|
# Default: false
|
||||||
|
debug: false
|
||||||
|
|
||||||
|
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false (no placement printout in debug.log)
|
||||||
|
debugWorldgen: false
|
||||||
|
|
||||||
|
# Generate ores in superflat worlds?
|
||||||
|
# Default: false
|
||||||
|
doSuperflatOres: false
|
||||||
|
|
||||||
|
# Dump all registered GT recipes?
|
||||||
|
# Default: false
|
||||||
|
dumpRecipes: false
|
||||||
|
|
||||||
|
# Dump all registered GT models/blockstates/etc?
|
||||||
|
# Default: false
|
||||||
|
dumpAssets: false
|
||||||
|
|
||||||
28
config-overrides/hardmode/gtmutils.yaml
Normal file
28
config-overrides/hardmode/gtmutils.yaml
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
features:
|
||||||
|
# Whether the Sterile Cleaning Maintenance Hatch is enabled.
|
||||||
|
sterileHatchEnabled: true
|
||||||
|
|
||||||
|
# Whether the 64A energy converters are enabled.
|
||||||
|
converters64aEnabled: false
|
||||||
|
|
||||||
|
# Whether the Omni-breaker is enabled.
|
||||||
|
omnibreakerEnabled: true
|
||||||
|
|
||||||
|
# What tier the Omni-breaker is, if enabled. (ULV = 0, LV = 1, MV = 2, ...)
|
||||||
|
# (Unless the default recipe is overridden, can only support LV to IV!)
|
||||||
|
omnibreakerTier: 5
|
||||||
|
|
||||||
|
# The energy capacity of the Omni-breaker.
|
||||||
|
omnibreakerEnergyCapacity: 40960000
|
||||||
|
|
||||||
|
# Whether the Power-Transfer Einstein-Rosen Bridge is enabled.
|
||||||
|
pterbEnabled: true
|
||||||
|
|
||||||
|
# Base amount of PTERB coolant to drain every second.
|
||||||
|
# (Setting both this amount and the IO multiplier to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantBaseDrain: 4
|
||||||
|
|
||||||
|
# Multiplier over IO amount for additional coolant drain.
|
||||||
|
# (Setting both this and the base drain amount to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantIOMultiplier: 5.0E-6
|
||||||
|
|
||||||
4
config-overrides/hardmode/packmode.json
Normal file
4
config-overrides/hardmode/packmode.json
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"mode": "Hard",
|
||||||
|
"message": "This tells KubeJS what mode the pack is currently in, packmode is changed in pack-mode-switcher"
|
||||||
|
}
|
||||||
13
config-overrides/normal/bountiful/bountiful.json
Normal file
13
config-overrides/normal/bountiful/bountiful.json
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
{
|
||||||
|
"boardUpdateFrequency": 45,
|
||||||
|
"boardGenFrequency": 2,
|
||||||
|
"flatBonusTimePerBounty": 0,
|
||||||
|
"shouldBountiesHaveTimersAndExpire": true,
|
||||||
|
"dataPackExclusions": [
|
||||||
|
"bounty_pools/bountiful/*",
|
||||||
|
"bounty_decrees/bountiful/*"
|
||||||
|
],
|
||||||
|
"objectiveModifier": 0,
|
||||||
|
"maxNumRewards": 2,
|
||||||
|
"showCompletionToast": true
|
||||||
|
}
|
||||||
110
config-overrides/normal/bountiful/bounty_pools/moni_objs.json
Normal file
110
config-overrides/normal/bountiful/bounty_pools/moni_objs.json
Normal file
|
|
@ -0,0 +1,110 @@
|
||||||
|
|
||||||
|
{
|
||||||
|
"content": {
|
||||||
|
"all_obj_wooden_widget": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:wooden_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 5,
|
||||||
|
"max": 25
|
||||||
|
},
|
||||||
|
"unitWorth": 2,
|
||||||
|
"rarity": "COMMON"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_obj_stone_widget": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:stone_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 5,
|
||||||
|
"max": 25
|
||||||
|
},
|
||||||
|
"unitWorth": 3,
|
||||||
|
"rarity": "COMMON"
|
||||||
|
|
||||||
|
},
|
||||||
|
"all_obj_alloy_widget": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:alloy_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 20,
|
||||||
|
"rarity": "RARE"
|
||||||
|
},
|
||||||
|
"all_obj_ender_widget": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:ender_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 30,
|
||||||
|
"rarity": "EPIC"
|
||||||
|
},
|
||||||
|
"all_obj_lv_con": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "gtceu:lv_conveyor_module",
|
||||||
|
"amount": {
|
||||||
|
"min": 1,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 10,
|
||||||
|
"rarity": "UNCOMMON"
|
||||||
|
},
|
||||||
|
"all_obj_lv_pump": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "gtceu:lv_electric_pump",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 4
|
||||||
|
},
|
||||||
|
"unitWorth": 12,
|
||||||
|
"rarity": "UNCOMMON"
|
||||||
|
},
|
||||||
|
"all_obj_lv_robot_arm": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "gtceu:lv_robot_arm",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 24,
|
||||||
|
"rarity": "EPIC"
|
||||||
|
},
|
||||||
|
"all_obj_lv_circuit": {
|
||||||
|
"type": "item_tag",
|
||||||
|
"content": "gtceu:circuits/lv",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 8
|
||||||
|
},
|
||||||
|
"unitWorth": 8,
|
||||||
|
"rarity": "EPIC"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_obj_alloy_widget_legendary": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:alloy_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 6,
|
||||||
|
"max": 10
|
||||||
|
},
|
||||||
|
"unitWorth": 20,
|
||||||
|
"rarity": "LEGENDARY"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_obj_ender_widget_legendary": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:ender_widget",
|
||||||
|
"amount": {
|
||||||
|
"min": 6,
|
||||||
|
"max": 10
|
||||||
|
},
|
||||||
|
"unitWorth": 30,
|
||||||
|
"rarity": "LEGENDARY"
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,58 @@
|
||||||
|
|
||||||
|
{
|
||||||
|
"content": {
|
||||||
|
"all_rew_moni_penny": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:moni_penny",
|
||||||
|
"amount": {
|
||||||
|
"min": 20,
|
||||||
|
"max": 50
|
||||||
|
},
|
||||||
|
"unitWorth": 1,
|
||||||
|
"rarity": "COMMON"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_rew_moni_nickel": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:moni_nickel",
|
||||||
|
"amount": {
|
||||||
|
"min": 6,
|
||||||
|
"max": 12
|
||||||
|
},
|
||||||
|
"unitWorth": 5,
|
||||||
|
"rarity": "UNCOMMON"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_rew_moni_quarter": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:moni_quarter",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 3
|
||||||
|
},
|
||||||
|
"unitWorth": 25,
|
||||||
|
"rarity": "RARE"
|
||||||
|
},
|
||||||
|
|
||||||
|
"all_rew_moni_dollar": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "kubejs:moni_dollar",
|
||||||
|
"amount": {
|
||||||
|
"min": 1,
|
||||||
|
"max": 1
|
||||||
|
},
|
||||||
|
"unitWorth": 100,
|
||||||
|
"rarity": "EPIC"
|
||||||
|
},
|
||||||
|
"all_rew_xp_bottle": {
|
||||||
|
"type": "item",
|
||||||
|
"content": "minecraft:experience_bottle",
|
||||||
|
"amount": {
|
||||||
|
"min": 2,
|
||||||
|
"max": 5
|
||||||
|
},
|
||||||
|
"unitWorth": 20,
|
||||||
|
"rarity": "LEGENDARY"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
20
config-overrides/normal/difficultylock.json5
Normal file
20
config-overrides/normal/difficultylock.json5
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
// Sets the world game mode to hardcode mode and ignores the other difficulty settings when enabled.
|
||||||
|
"forceHardcoreMode": false,
|
||||||
|
// Whether Creative Mode should not be possible to select in the world creation screen.
|
||||||
|
"disableCreativeModeSelection": false,
|
||||||
|
// Priority 1: Sets the difficulty in any world to peaceful when enabled.
|
||||||
|
"forcePeaceful": false,
|
||||||
|
// Priority 2: Sets the difficulty in any world to easy when enabled.
|
||||||
|
"forceEasy": false,
|
||||||
|
// Priority 3: Sets the difficulty in any world to normal when enabled.
|
||||||
|
"forceNormal": false,
|
||||||
|
// Priority 4: Sets the difficulty in any world to hard when enabled.
|
||||||
|
"forceHard": false,
|
||||||
|
// Whether the cheats option should be forced to be disabled on the initial world creation screen.
|
||||||
|
"forceCheatsDisabled": false,
|
||||||
|
// When enabled, locks the difficulty in any world so it cannot be changed.
|
||||||
|
"shouldLockDifficulty": false,
|
||||||
|
// When enabled, also sets the difficulty in worlds where it has already been locked.
|
||||||
|
"shouldChangeDifficultyWhenAlreadyLocked": false
|
||||||
|
}
|
||||||
2202
config-overrides/normal/ftbquests/quests/chapters/genesis.snbt
Normal file
2202
config-overrides/normal/ftbquests/quests/chapters/genesis.snbt
Normal file
File diff suppressed because it is too large
Load diff
624
config-overrides/normal/gtceu.yaml
Normal file
624
config-overrides/normal/gtceu.yaml
Normal file
|
|
@ -0,0 +1,624 @@
|
||||||
|
recipes:
|
||||||
|
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
||||||
|
# Useful for mods like TerraFirmaCraft.
|
||||||
|
# Default: false
|
||||||
|
generateLowQualityGems: false
|
||||||
|
|
||||||
|
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
||||||
|
# Default: true
|
||||||
|
disableManualCompression: false
|
||||||
|
|
||||||
|
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
||||||
|
# Default: false
|
||||||
|
harderRods: false
|
||||||
|
|
||||||
|
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
|
||||||
|
# Default: false
|
||||||
|
harderBrickRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
||||||
|
# Default: false
|
||||||
|
nerfWoodCrafting: false
|
||||||
|
|
||||||
|
# Whether to make Wood related recipes harder.
|
||||||
|
# Excludes sticks and planks.
|
||||||
|
# Default: false
|
||||||
|
hardWoodRecipes: false
|
||||||
|
|
||||||
|
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
||||||
|
# Default: true
|
||||||
|
hardIronRecipes: true
|
||||||
|
|
||||||
|
# Whether to make Redstone related recipes harder.
|
||||||
|
# Default: false
|
||||||
|
hardRedstoneRecipes: false
|
||||||
|
|
||||||
|
# Whether to make Vanilla Tools and Armor recipes harder.
|
||||||
|
# Excludes Flint and Steel, and Buckets.
|
||||||
|
# Default: false
|
||||||
|
hardToolArmorRecipes: false
|
||||||
|
|
||||||
|
# Whether to make miscellaneous recipes harder.
|
||||||
|
# Default: false
|
||||||
|
hardMiscRecipes: false
|
||||||
|
|
||||||
|
# Whether to make Glass related recipes harder. Default: true
|
||||||
|
hardGlassRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf the Paper crafting recipe.
|
||||||
|
# Default: true
|
||||||
|
nerfPaperCrafting: false
|
||||||
|
|
||||||
|
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||||
|
# Default: false
|
||||||
|
hardAdvancedIronRecipes: false
|
||||||
|
|
||||||
|
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||||
|
# Default: false
|
||||||
|
hardDyeRecipes: false
|
||||||
|
|
||||||
|
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||||
|
# Default: true
|
||||||
|
harderCharcoalRecipe: false
|
||||||
|
|
||||||
|
# Whether to make the Flint and Steel recipe require steel parts.
|
||||||
|
# Default: true.
|
||||||
|
flintAndSteelRequireSteel: false
|
||||||
|
|
||||||
|
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||||
|
# Default: false
|
||||||
|
removeVanillaBlockRecipes: false
|
||||||
|
|
||||||
|
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||||
|
# Default: true
|
||||||
|
removeVanillaTNTRecipe: true
|
||||||
|
|
||||||
|
# How many Multiblock Casings to make per craft. Either 1, 2, or 3.
|
||||||
|
# Default: 2
|
||||||
|
casingsPerCraft: 2
|
||||||
|
|
||||||
|
# Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4).
|
||||||
|
# Default: false
|
||||||
|
harderCircuitRecipes: false
|
||||||
|
|
||||||
|
# Whether to nerf machine controller recipes.
|
||||||
|
# Default: false
|
||||||
|
hardMultiRecipes: false
|
||||||
|
|
||||||
|
# Whether tools should have enchants or not. Like the flint sword getting fire aspect.
|
||||||
|
# Default: true
|
||||||
|
enchantedTools: true
|
||||||
|
|
||||||
|
worldgen:
|
||||||
|
# Rubber Tree spawn chance (decimal % per chunk)
|
||||||
|
# Default: 0.5
|
||||||
|
rubberTreeSpawnChance: 0.5
|
||||||
|
|
||||||
|
# Should all Stone Types drop unique Ore Item Blocks?
|
||||||
|
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
||||||
|
allUniqueStoneTypes: false
|
||||||
|
|
||||||
|
# Should Sand-like ores fall?
|
||||||
|
# This includes gravel, sand, and red sand ores.
|
||||||
|
# Default: false (no falling ores)
|
||||||
|
sandOresFall: false
|
||||||
|
|
||||||
|
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
|
||||||
|
# Default: true
|
||||||
|
# WARNING: Currently unimplemented.
|
||||||
|
increaseDungeonLoot: true
|
||||||
|
|
||||||
|
# Allow GregTech to add additional GregTech Items as loot in various structures.
|
||||||
|
# Default: true
|
||||||
|
addLoot: true
|
||||||
|
|
||||||
|
oreVeins:
|
||||||
|
# The grid size (in chunks) for ore vein generation
|
||||||
|
# Default: 3
|
||||||
|
oreVeinGridSize: 3
|
||||||
|
|
||||||
|
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||||
|
# Default: 12
|
||||||
|
oreVeinRandomOffset: 4
|
||||||
|
|
||||||
|
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||||
|
# Default: true
|
||||||
|
removeVanillaOreGen: true
|
||||||
|
|
||||||
|
# Prevents vanilla's large ore veins from being generated
|
||||||
|
# Default: true
|
||||||
|
removeVanillaLargeOreVeins: true
|
||||||
|
|
||||||
|
# Distance between bedrock ore veins in chunks, if enabled.
|
||||||
|
# Default: 16
|
||||||
|
bedrockOreDistance: 16
|
||||||
|
|
||||||
|
# Make bedrock ore/fluid veins infinite?
|
||||||
|
# Default: false
|
||||||
|
infiniteBedrockOresFluids: false
|
||||||
|
|
||||||
|
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||||
|
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||||
|
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||||
|
# Default: 512 (requires restarting the server / re-opening the world)
|
||||||
|
oreGenerationChunkCacheSize: 512
|
||||||
|
|
||||||
|
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||||
|
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
||||||
|
# Default: 2048 (requires restarting the server / re-opening the world)
|
||||||
|
oreIndicatorChunkCacheSize: 2048
|
||||||
|
|
||||||
|
machines:
|
||||||
|
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
||||||
|
# If true, progress will reset.
|
||||||
|
# If false, progress will decrease to zero with 2x speed
|
||||||
|
# Default: false
|
||||||
|
recipeProgressLowEnergy: false
|
||||||
|
|
||||||
|
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||||
|
# Default: false
|
||||||
|
requireGTToolsForBlocks: false
|
||||||
|
|
||||||
|
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||||
|
# Default: false
|
||||||
|
shouldWeatherOrTerrainExplosion: false
|
||||||
|
|
||||||
|
# Energy use multiplier for electric items.
|
||||||
|
# Default: 100
|
||||||
|
energyUsageMultiplier: 100
|
||||||
|
|
||||||
|
# Energy use multiplier for prospectors.
|
||||||
|
# Default: 100
|
||||||
|
prospectorEnergyUseMultiplier: 100
|
||||||
|
|
||||||
|
# Whether machines or boilers damage the terrain when they explode.
|
||||||
|
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||||
|
# Default: true
|
||||||
|
doesExplosionDamagesTerrain: false
|
||||||
|
|
||||||
|
# Enables Safe Active Transformers, removing their ability to explode if unformed while transmitting/receiving power.
|
||||||
|
# Default: false
|
||||||
|
harmlessActiveTransformers: false
|
||||||
|
|
||||||
|
# Whether to play machine sounds while machines are active.
|
||||||
|
# Default: true
|
||||||
|
machineSounds: true
|
||||||
|
|
||||||
|
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||||
|
# Default: false
|
||||||
|
steelSteamMultiblocks: false
|
||||||
|
|
||||||
|
# Whether to enable the cleanroom, required for various recipes.
|
||||||
|
# Default: true
|
||||||
|
enableCleanroom: true
|
||||||
|
|
||||||
|
# Whether multiblocks should ignore all cleanroom requirements.
|
||||||
|
# This does nothing if enableCleanroom is false.
|
||||||
|
# Default: false
|
||||||
|
cleanMultiblocks: false
|
||||||
|
|
||||||
|
# Block to replace mined ores with in the miner and multiblock miner.
|
||||||
|
# Default: minecraft:cobblestone
|
||||||
|
replaceMinedBlocksWith: minecraft:cobblestone
|
||||||
|
|
||||||
|
# Whether to enable Assembly Line research for recipes.
|
||||||
|
# Default: true
|
||||||
|
enableResearch: true
|
||||||
|
|
||||||
|
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||||
|
# Default: true
|
||||||
|
enableMaintenance: true
|
||||||
|
|
||||||
|
# Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc.
|
||||||
|
# Default: true
|
||||||
|
enableWorldAccelerators: true
|
||||||
|
|
||||||
|
# List of TileEntities that the World Accelerator should not accelerate.
|
||||||
|
# GregTech TileEntities are always blocked.
|
||||||
|
# Entries must be in a fully qualified format. For example: appeng.tile.networking.TileController
|
||||||
|
# Default: none
|
||||||
|
worldAcceleratorBlacklist:
|
||||||
|
- org.zeith.solarflux.block.SolarPanelBlock
|
||||||
|
- org.zeith.solarflux.block.SolarPanelTile
|
||||||
|
|
||||||
|
# Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
|
||||||
|
# Default: true
|
||||||
|
gt6StylePipesCables: true
|
||||||
|
|
||||||
|
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||||
|
ghostCircuit: true
|
||||||
|
|
||||||
|
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||||
|
# Default: false
|
||||||
|
doBedrockOres: false
|
||||||
|
|
||||||
|
# What Kind of material should the bedrock ore miner output?
|
||||||
|
# Default: "raw"
|
||||||
|
bedrockOreDropTagPrefix: raw
|
||||||
|
|
||||||
|
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||||
|
# Default: false
|
||||||
|
enableTieredCasings: false
|
||||||
|
|
||||||
|
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldItemPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
|
ldFluidPipeMinDistance: 50
|
||||||
|
|
||||||
|
# Whether ONLY owners can open a machine gui
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerGUI: false
|
||||||
|
|
||||||
|
# Whether ONLY owners can break a machine
|
||||||
|
# Default: false
|
||||||
|
onlyOwnerBreak: false
|
||||||
|
|
||||||
|
# Minimum op level to bypass the ownership checks
|
||||||
|
# Default: 2
|
||||||
|
ownerOPBypass: 2
|
||||||
|
|
||||||
|
# If High Tier (>UV-tier) GT content should be registered.
|
||||||
|
# Items and Machines enabled with this config will have missing recipes by default.
|
||||||
|
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||||
|
# Other mods can override this to true, regardless of the config file.
|
||||||
|
# Default: false
|
||||||
|
highTierContent: true
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the item inputs to be in order.
|
||||||
|
# Default: true
|
||||||
|
orderedAssemblyLineItems: false
|
||||||
|
|
||||||
|
# Whether the Assembly Line should require the fluid inputs to be in order.
|
||||||
|
# (Requires Ordered Assembly Line Item Inputs to be enabled.)
|
||||||
|
# Default: false
|
||||||
|
orderedAssemblyLineFluids: false
|
||||||
|
|
||||||
|
# Default maximum parallel of steam multiblocks
|
||||||
|
# Default: 8
|
||||||
|
steamMultiParallelAmount: 8
|
||||||
|
|
||||||
|
# Small Steam Boiler Options
|
||||||
|
smallBoilers:
|
||||||
|
# The amount of steam a Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solidBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solid Boiler produces per second at max temperature.
|
||||||
|
# Default: 300
|
||||||
|
hpSolidBoilerBaseOutput: 300
|
||||||
|
|
||||||
|
# The amount of steam a Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 240
|
||||||
|
liquidBoilerBaseOutput: 240
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Liquid Boiler produces per second at max temperature.
|
||||||
|
# Default: 600
|
||||||
|
hpLiquidBoilerBaseOutput: 600
|
||||||
|
|
||||||
|
# The amount of steam a Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 120
|
||||||
|
solarBoilerBaseOutput: 120
|
||||||
|
|
||||||
|
# The amount of steam a High Pressure Steam Solar Boiler produces per second at max temperature.
|
||||||
|
# Default: 360
|
||||||
|
hpSolarBoilerBaseOutput: 360
|
||||||
|
|
||||||
|
# Large Steam Boiler Options
|
||||||
|
largeBoilers:
|
||||||
|
# The conversion rate between water and steam in Large Boilers.
|
||||||
|
# Default: 160
|
||||||
|
steamPerWater: 160
|
||||||
|
|
||||||
|
# The max temperature of the Large Bronze Boiler.
|
||||||
|
# Default: 800
|
||||||
|
bronzeBoilerMaxTemperature: 800
|
||||||
|
|
||||||
|
# The heat speed of the Large Bronze Boiler.
|
||||||
|
# Default: 1
|
||||||
|
bronzeBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Steel Boiler.
|
||||||
|
# Default: 1800
|
||||||
|
steelBoilerMaxTemperature: 1800
|
||||||
|
|
||||||
|
# The heat speed of the Large Steel Boiler.
|
||||||
|
# Default: 1
|
||||||
|
steelBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Titanium Boiler.
|
||||||
|
# Default: 3200
|
||||||
|
titaniumBoilerMaxTemperature: 3200
|
||||||
|
|
||||||
|
# The heat speed of the Large Titanium Boiler.
|
||||||
|
# Default: 1
|
||||||
|
titaniumBoilerHeatSpeed: 1
|
||||||
|
|
||||||
|
# The max temperature of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 6400
|
||||||
|
tungstensteelBoilerMaxTemperature: 6400
|
||||||
|
|
||||||
|
# The heat speed of the Large Tungstensteel Boiler.
|
||||||
|
# Default: 2
|
||||||
|
tungstensteelBoilerHeatSpeed: 2
|
||||||
|
|
||||||
|
client:
|
||||||
|
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||||
|
# Default: true
|
||||||
|
machinesEmissiveTextures: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when using tools outside of crafting.
|
||||||
|
# Default: true
|
||||||
|
toolUseSounds: true
|
||||||
|
|
||||||
|
# Whether or not sounds should be played when crafting with tools.
|
||||||
|
# Default: true
|
||||||
|
toolCraftingSounds: true
|
||||||
|
|
||||||
|
# The default color to overlay onto machines.
|
||||||
|
# #FFFFFF is no coloring (default).
|
||||||
|
# #D2DCFF is the classic blue from GT5.
|
||||||
|
defaultPaintingColor: #FFFFFF
|
||||||
|
|
||||||
|
# The default color to overlay onto Machine (and other) UIs.
|
||||||
|
# 16777215 (#FFFFFF) is no coloring (like GTCE) (default).
|
||||||
|
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5.
|
||||||
|
defaultUIColor: #FFFFFF
|
||||||
|
|
||||||
|
# Use VBO cache for multiblock preview.
|
||||||
|
# Disable if you have issues with rendering multiblocks.
|
||||||
|
# Default: true
|
||||||
|
useVBO: true
|
||||||
|
|
||||||
|
# Duration of the multiblock in-world preview (s)
|
||||||
|
# Default: 10
|
||||||
|
inWorldPreviewDuration: 10
|
||||||
|
|
||||||
|
# Duration of UI animations in ms
|
||||||
|
# Default: 300
|
||||||
|
animationTime: 300
|
||||||
|
|
||||||
|
armorHud:
|
||||||
|
# Sets HUD location
|
||||||
|
# 1 - left-upper corner
|
||||||
|
# 2 - right-upper corner
|
||||||
|
# 3 - left-bottom corner
|
||||||
|
# 4 - right-bottom corner
|
||||||
|
# Default: 1
|
||||||
|
hudLocation: 1
|
||||||
|
|
||||||
|
# Horizontal offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetX: 0
|
||||||
|
|
||||||
|
# Vertical offset of HUD.
|
||||||
|
# Default: 0
|
||||||
|
hudOffsetY: 0
|
||||||
|
|
||||||
|
renderer:
|
||||||
|
# Render fluids in multiblocks that support them?
|
||||||
|
# Default: true
|
||||||
|
renderFluids: true
|
||||||
|
|
||||||
|
# Config options for Tools and Armor
|
||||||
|
tools:
|
||||||
|
# Random chance for electric tools to take actual damage
|
||||||
|
# Default: 10%
|
||||||
|
rngDamageElectricTools: 10
|
||||||
|
|
||||||
|
# Amount of blocks that can be spray painted at once
|
||||||
|
# Default: 16
|
||||||
|
sprayCanChainLength: 16
|
||||||
|
|
||||||
|
# Delay in ticks between each log being broken when tree felling
|
||||||
|
# Default: 2
|
||||||
|
treeFellingDelay: 2
|
||||||
|
|
||||||
|
# NanoSaber Options
|
||||||
|
nanoSaber:
|
||||||
|
# The additional damage added when the NanoSaber is powered.
|
||||||
|
# Default: 20.0
|
||||||
|
nanoSaberDamageBoost: 20.0
|
||||||
|
|
||||||
|
# The base damage of the NanoSaber.
|
||||||
|
# Default: 5.0
|
||||||
|
nanoSaberBaseDamage: 5.0
|
||||||
|
|
||||||
|
# Should Zombies spawn with charged, active NanoSabers on hard difficulty?
|
||||||
|
# Default: true
|
||||||
|
zombieSpawnWithSabers: true
|
||||||
|
|
||||||
|
# The EU/t consumption of the NanoSaber.
|
||||||
|
# Default: 64
|
||||||
|
energyConsumption: 64
|
||||||
|
|
||||||
|
# NightVision Goggles Voltage Tier. Default: 1 (LV)
|
||||||
|
voltageTierNightVision: 1
|
||||||
|
|
||||||
|
# NanoSuit Voltage Tier. Default: 3 (HV)
|
||||||
|
voltageTierNanoSuit: 3
|
||||||
|
|
||||||
|
# Advanced NanoSuit Chestplate Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvNanoSuit: 3
|
||||||
|
|
||||||
|
# QuarkTech Suit Voltage Tier.
|
||||||
|
# Default: 5 (IV)
|
||||||
|
voltageTierQuarkTech: 5
|
||||||
|
|
||||||
|
# Advanced QuarkTech Suit Chestplate Voltage Tier.
|
||||||
|
# Default: 5 (LuV)
|
||||||
|
voltageTierAdvQuarkTech: 6
|
||||||
|
|
||||||
|
# Electric Impeller Jetpack Voltage Tier.
|
||||||
|
# Default: 2 (MV)
|
||||||
|
voltageTierImpeller: 2
|
||||||
|
|
||||||
|
# Advanced Electric Jetpack Voltage Tier.
|
||||||
|
# Default: 3 (HV)
|
||||||
|
voltageTierAdvImpeller: 3
|
||||||
|
|
||||||
|
# Config options for Game Mechanics
|
||||||
|
gameplay:
|
||||||
|
# Enable hazardous materials
|
||||||
|
# Default: true
|
||||||
|
hazardsEnabled: false
|
||||||
|
|
||||||
|
# Whether hazards are applied to all valid items, or just GT's.
|
||||||
|
# true = all, false = GT only.
|
||||||
|
# Default: true
|
||||||
|
universalHazards: true
|
||||||
|
|
||||||
|
# Whether environmental hazards like pollution or radiation are active
|
||||||
|
# Default: true
|
||||||
|
environmentalHazards: false
|
||||||
|
|
||||||
|
# How much environmental hazards decay per chunk, per tick.
|
||||||
|
# Default: 0.001
|
||||||
|
environmentalHazardDecayRate: 0.001
|
||||||
|
|
||||||
|
# Config options for Mod Compatibility
|
||||||
|
compat:
|
||||||
|
# Config options regarding GTEU compatibility with other energy systems
|
||||||
|
energy:
|
||||||
|
# Enable Native GTEU to Forge Energy (RF and alike) on GT Cables and Wires.
|
||||||
|
# This does not enable nor disable Converters.
|
||||||
|
# Default: true
|
||||||
|
nativeEUToFE: true
|
||||||
|
|
||||||
|
# Enable GTEU to FE (and vice versa) Converters.
|
||||||
|
# Default: false
|
||||||
|
enableFEConverters: true
|
||||||
|
|
||||||
|
# Forge Energy to GTEU ratio for converting FE to EU.
|
||||||
|
# Only affects converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
feToEuRatio: 4
|
||||||
|
|
||||||
|
# GTEU to Forge Energy ratio for converting EU to FE.
|
||||||
|
# Affects native conversion and Converters.
|
||||||
|
# Default: 4 FE == 1 EU
|
||||||
|
euToFeRatio: 4
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with AE2
|
||||||
|
ae2:
|
||||||
|
# The interval between ME Hatch/Bus interact ME network.
|
||||||
|
# It may cause lag if the interval is too small.
|
||||||
|
# Default: 2 sec
|
||||||
|
updateIntervals: 40
|
||||||
|
|
||||||
|
# The energy consumption of ME Hatch/Bus.
|
||||||
|
# Default: 1.0AE/t
|
||||||
|
meHatchEnergyUsage: 1.0
|
||||||
|
|
||||||
|
# Config options regarding GTCEu compatibility with minimap mods
|
||||||
|
minimap:
|
||||||
|
# Toggle specific map mod integration on/off (need to restart for this to take effect)
|
||||||
|
toggle:
|
||||||
|
# FTB Chunks integration enabled
|
||||||
|
ftbChunksIntegration: false
|
||||||
|
|
||||||
|
# Journey Map integration enabled
|
||||||
|
journeyMapIntegration: true
|
||||||
|
|
||||||
|
# Xaerox's map integration enabled
|
||||||
|
xaerosMapIntegration: true
|
||||||
|
|
||||||
|
# The radius, in blocks, that picking up a surface rock will search for veins in.
|
||||||
|
# -1 to disable.
|
||||||
|
# Default: 24
|
||||||
|
surfaceRockProspectRange: 24
|
||||||
|
|
||||||
|
# The radius, in blocks, that clicking an ore block will search for veins in.
|
||||||
|
# -1 to disable
|
||||||
|
# Default: 24
|
||||||
|
oreBlockProspectRange: 24
|
||||||
|
|
||||||
|
# The map scale at which displayed ores will stop scaling.
|
||||||
|
oreScaleStop: 1.0
|
||||||
|
|
||||||
|
# The size, in pixels, of ore icons on the map
|
||||||
|
oreIconSize: 32
|
||||||
|
|
||||||
|
# The string prepending ore names in the ore vein tooltip
|
||||||
|
oreNamePrefix: -
|
||||||
|
|
||||||
|
# The color to draw a box around the ore icon with.
|
||||||
|
# Accepts either an ARGB hex color prefixed with # or the string 'material' to use the ore's material color
|
||||||
|
borderColor: #00000000
|
||||||
|
|
||||||
|
# Which part of the screen to anchor buttons to
|
||||||
|
# Default: "BOTTOM_LEFT"
|
||||||
|
# Allowed values:
|
||||||
|
# - TOP_LEFT
|
||||||
|
# - TOP_CENTER
|
||||||
|
# - TOP_RIGHT
|
||||||
|
# - RIGHT_CENTER
|
||||||
|
# - BOTTOM_RIGHT
|
||||||
|
# - BOTTOM_CENTER
|
||||||
|
# - BOTTOM_LEFT
|
||||||
|
# - LEFT_CENTER
|
||||||
|
buttonAnchor: BOTTOM_LEFT
|
||||||
|
|
||||||
|
# Which direction the buttons will go
|
||||||
|
# Default: "HORIZONTAL"
|
||||||
|
# Allowed values:
|
||||||
|
# - VERTICAL
|
||||||
|
# - HORIZONTAL
|
||||||
|
direction: HORIZONTAL
|
||||||
|
|
||||||
|
# How horizontally far away from the anchor to place the buttons
|
||||||
|
# Default: 20
|
||||||
|
xOffset: 20
|
||||||
|
|
||||||
|
# How vertically far away from the anchor to place the buttons
|
||||||
|
# Default: 0
|
||||||
|
yOffset: 0
|
||||||
|
|
||||||
|
# Whether to put buttons on a separate toolbar on the right instead of the map type toolbar in JourneyMap.
|
||||||
|
# Default: true
|
||||||
|
rightToolbar: false
|
||||||
|
|
||||||
|
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFacadesInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide filled cells in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFilledCellsInRecipeViewer: true
|
||||||
|
|
||||||
|
# Whether to hide the ore processing diagrams in JEI
|
||||||
|
# Default: false
|
||||||
|
hideOreProcessingDiagrams: false
|
||||||
|
|
||||||
|
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||||
|
# Default: true
|
||||||
|
removeSmeltingForEBFMetals: true
|
||||||
|
|
||||||
|
# Whether dimension markers should show the dimension tier value.
|
||||||
|
# Default: false
|
||||||
|
showDimensionTier: false
|
||||||
|
|
||||||
|
dev:
|
||||||
|
# Debug general events? (will print recipe conficts etc. to server's debug.log)
|
||||||
|
# Default: false
|
||||||
|
debug: false
|
||||||
|
|
||||||
|
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false (no placement printout in debug.log)
|
||||||
|
debugWorldgen: false
|
||||||
|
|
||||||
|
# Generate ores in superflat worlds?
|
||||||
|
# Default: false
|
||||||
|
doSuperflatOres: false
|
||||||
|
|
||||||
|
# Dump all registered GT recipes?
|
||||||
|
# Default: false
|
||||||
|
dumpRecipes: false
|
||||||
|
|
||||||
|
# Dump all registered GT models/blockstates/etc?
|
||||||
|
# Default: false
|
||||||
|
dumpAssets: false
|
||||||
|
|
||||||
28
config-overrides/normal/gtmutils.yaml
Normal file
28
config-overrides/normal/gtmutils.yaml
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
features:
|
||||||
|
# Whether the Sterile Cleaning Maintenance Hatch is enabled.
|
||||||
|
sterileHatchEnabled: true
|
||||||
|
|
||||||
|
# Whether the 64A energy converters are enabled.
|
||||||
|
converters64aEnabled: false
|
||||||
|
|
||||||
|
# Whether the Omni-breaker is enabled.
|
||||||
|
omnibreakerEnabled: true
|
||||||
|
|
||||||
|
# What tier the Omni-breaker is, if enabled. (ULV = 0, LV = 1, MV = 2, ...)
|
||||||
|
# (Unless the default recipe is overridden, can only support LV to IV!)
|
||||||
|
omnibreakerTier: 5
|
||||||
|
|
||||||
|
# The energy capacity of the Omni-breaker.
|
||||||
|
omnibreakerEnergyCapacity: 40960000
|
||||||
|
|
||||||
|
# Whether the Power-Transfer Einstein-Rosen Bridge is enabled.
|
||||||
|
pterbEnabled: true
|
||||||
|
|
||||||
|
# Base amount of PTERB coolant to drain every second.
|
||||||
|
# (Setting both this amount and the IO multiplier to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantBaseDrain: 0
|
||||||
|
|
||||||
|
# Multiplier over IO amount for additional coolant drain.
|
||||||
|
# (Setting both this and the base drain amount to 0 disables the coolant mechanic.)
|
||||||
|
pterbCoolantIOMultiplier: 0.0
|
||||||
|
|
||||||
4
config-overrides/normal/packmode.json
Normal file
4
config-overrides/normal/packmode.json
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"mode": "Normal",
|
||||||
|
"message": "This tells KubeJS what mode the pack is currently in, packmode is changed in pack-mode-switcher"
|
||||||
|
}
|
||||||
8
config/MouseTweaks.cfg
Normal file
8
config/MouseTweaks.cfg
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
RMBTweak=1
|
||||||
|
LMBTweakWithItem=1
|
||||||
|
LMBTweakWithoutItem=1
|
||||||
|
WheelTweak=1
|
||||||
|
WheelSearchOrder=1
|
||||||
|
WheelScrollDirection=0
|
||||||
|
ScrollItemScaling=0
|
||||||
|
Debug=0
|
||||||
20
config/NoChatReports/NCR-Client.json
Normal file
20
config/NoChatReports/NCR-Client.json
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
{
|
||||||
|
"defaultSigningMode": "PROMPT",
|
||||||
|
"enableMod": true,
|
||||||
|
"showNCRButton": true,
|
||||||
|
"showReloadButton": true,
|
||||||
|
"verifiedIconEnabled": true,
|
||||||
|
"showServerSafety": true,
|
||||||
|
"hideInsecureMessageIndicators": true,
|
||||||
|
"hideModifiedMessageIndicators": true,
|
||||||
|
"hideSystemMessageIndicators": true,
|
||||||
|
"hideWarningToast": true,
|
||||||
|
"hideSigningRequestMessage": false,
|
||||||
|
"alwaysHideReportButton": false,
|
||||||
|
"skipRealmsWarning": false,
|
||||||
|
"disableTelemetry": true,
|
||||||
|
"removeTelemetryButton": true,
|
||||||
|
"demandOnServer": false,
|
||||||
|
"verifiedIconOffsetX": 0,
|
||||||
|
"verifiedIconOffsetY": 0
|
||||||
|
}
|
||||||
7
config/NoChatReports/NCR-Common.json
Normal file
7
config/NoChatReports/NCR-Common.json
Normal file
|
|
@ -0,0 +1,7 @@
|
||||||
|
{
|
||||||
|
"demandOnClientMessage": "You do not have No Chat Reports, and this server is configured to require it on client!",
|
||||||
|
"demandOnClient": false,
|
||||||
|
"convertToGameMessage": true,
|
||||||
|
"addQueryData": true,
|
||||||
|
"enableDebugLog": false
|
||||||
|
}
|
||||||
28
config/NoChatReports/NCR-Encryption.json
Normal file
28
config/NoChatReports/NCR-Encryption.json
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
{
|
||||||
|
"skipWarning": false,
|
||||||
|
"enableEncryption": false,
|
||||||
|
"encryptPublic": true,
|
||||||
|
"showEncryptionButton": true,
|
||||||
|
"showEncryptionIndicators": true,
|
||||||
|
"encryptionKey": "blfrngArk3chG6wzncOZ5A\u003d\u003d",
|
||||||
|
"encryptionPassphrase": "",
|
||||||
|
"algorithmName": "AES/CFB8+Base64",
|
||||||
|
"encryptableCommands": [
|
||||||
|
"msg:1",
|
||||||
|
"w:1",
|
||||||
|
"whisper:1",
|
||||||
|
"tell:1",
|
||||||
|
"r:0",
|
||||||
|
"dm:1",
|
||||||
|
"me:0",
|
||||||
|
"m:1",
|
||||||
|
"t:1",
|
||||||
|
"pm:1",
|
||||||
|
"emsg:1",
|
||||||
|
"epm:1",
|
||||||
|
"etell:1",
|
||||||
|
"ewhisper:1",
|
||||||
|
"message:1",
|
||||||
|
"reply:0"
|
||||||
|
]
|
||||||
|
}
|
||||||
3
config/NoChatReports/NCR-ServerPreferences.json
Normal file
3
config/NoChatReports/NCR-ServerPreferences.json
Normal file
|
|
@ -0,0 +1,3 @@
|
||||||
|
{
|
||||||
|
"signingModes": {}
|
||||||
|
}
|
||||||
3
config/NoChatReports/README.md
Normal file
3
config/NoChatReports/README.md
Normal file
|
|
@ -0,0 +1,3 @@
|
||||||
|
# No Chat Reports
|
||||||
|
You can find updated documentation of configuration files on the wiki:
|
||||||
|
https://github.com/Aizistral-Studios/No-Chat-Reports/wiki/Configuration-Files
|
||||||
30
config/NuclearCraft/accelerator.toml
Normal file
30
config/NuclearCraft/accelerator.toml
Normal file
|
|
@ -0,0 +1,30 @@
|
||||||
|
|
||||||
|
#Settings for accelerators
|
||||||
|
[general]
|
||||||
|
#Accelerators size scale.
|
||||||
|
#Defines size range for accelerators and affects calculations.
|
||||||
|
#Size chart according to the scale:
|
||||||
|
#1 - min size = 6, max size = 100
|
||||||
|
#2 - min size = 60, max size = 1000
|
||||||
|
#3 - min size = 600, max size = 10000
|
||||||
|
#Range: 1 ~ 3
|
||||||
|
scale_preset = 1
|
||||||
|
#Beam attenuation rate.
|
||||||
|
#Defines how much focus is lost per block in the beamline.
|
||||||
|
#Default value is 0.02, which means 2% energy loss per block.
|
||||||
|
#It also depends on scale preset
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
beam_attenuation_rate = 0.02
|
||||||
|
#The scaling factor for the beam attenuation equation.
|
||||||
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
|
beam_scaling = 10000.0
|
||||||
|
|
||||||
|
#Particle chamber
|
||||||
|
[particle_chamber]
|
||||||
|
#Min size.
|
||||||
|
#Range: 5 ~ 11
|
||||||
|
min_size = 5
|
||||||
|
#Max size.
|
||||||
|
#Range: 7 ~ 11
|
||||||
|
max_size = 11
|
||||||
|
|
||||||
12
config/NuclearCraft/accelerator_coolers/! README.TXT
Normal file
12
config/NuclearCraft/accelerator_coolers/! README.TXT
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
You can define blocks by block_name without namespace. So water_heat_sink will fall back to nuclearcraft:water_heat_sink.
|
||||||
|
Or qualify it with namespace like some_mod:some_block.
|
||||||
|
Or use block tag key. #nuclearcraft:fission_reactor_casing will fall back to blocks with this tag. Do not forget to put #.
|
||||||
|
if you need AND condition, add comma separated values "block1", "block2" means AND condition
|
||||||
|
if you need OR condition, use | separator. "block1|block2" means block1 or block2
|
||||||
|
By default you have rule condition is 'At least 1'. So if you define some block, it will go in the rule as 'at least 1'
|
||||||
|
Validation options: >2 means at least 2 (use any number)
|
||||||
|
-2 means between, it is always 2 (opposite sides)
|
||||||
|
<2 means less than 2 (use any number)
|
||||||
|
=2 means exact 2 (use any number)
|
||||||
|
^3 means 3 blocks in the corner (shared vertex or edge). possible values 2 and 3
|
||||||
|
Default placement rules have all examples
|
||||||
5
config/NuclearCraft/accelerator_coolers/aluminum.json
Normal file
5
config/NuclearCraft/accelerator_coolers/aluminum.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "aluminum",
|
||||||
|
"heat": 175,
|
||||||
|
"placement_rule": ["quartz_cooler", "tin_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/arsenic.json
Normal file
5
config/NuclearCraft/accelerator_coolers/arsenic.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "arsenic",
|
||||||
|
"heat": 145,
|
||||||
|
"placement_rule": ["#nuclearcraft:amplififers>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/boron.json
Normal file
5
config/NuclearCraft/accelerator_coolers/boron.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "boron",
|
||||||
|
"heat": 105,
|
||||||
|
"placement_rule": ["electromagnet_yoke", "#nuclearcraft:amplifiers"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/carobbiite.json
Normal file
5
config/NuclearCraft/accelerator_coolers/carobbiite.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "carobbiite",
|
||||||
|
"heat": 140,
|
||||||
|
"placement_rule": ["end_stone_cooler", "gold_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/copper.json
Normal file
5
config/NuclearCraft/accelerator_coolers/copper.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "copper",
|
||||||
|
"heat": 80,
|
||||||
|
"placement_rule": ["water_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/cryotheum.json
Normal file
5
config/NuclearCraft/accelerator_coolers/cryotheum.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "cryotheum",
|
||||||
|
"heat": 205,
|
||||||
|
"placement_rule": ["tin_cooler>3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/diamond.json
Normal file
5
config/NuclearCraft/accelerator_coolers/diamond.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "diamond",
|
||||||
|
"heat": 185,
|
||||||
|
"placement_rule": ["gold_cooler", "prismarine_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/emerald.json
Normal file
5
config/NuclearCraft/accelerator_coolers/emerald.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "emerald",
|
||||||
|
"heat": 135,
|
||||||
|
"placement_rule": ["#nuclearcraft:amplifiers", "prismarine_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/empty.json
Normal file
5
config/NuclearCraft/accelerator_coolers/empty.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "empty",
|
||||||
|
"heat": 0,
|
||||||
|
"placement_rule": []
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/end_stone.json
Normal file
5
config/NuclearCraft/accelerator_coolers/end_stone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "end_stone",
|
||||||
|
"heat": 50,
|
||||||
|
"placement_rule": ["electromagnet_yoke"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/enderium.json
Normal file
5
config/NuclearCraft/accelerator_coolers/enderium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "enderium",
|
||||||
|
"heat": 190,
|
||||||
|
"placement_rule": ["purpur_cooler>3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/fluorite.json
Normal file
5
config/NuclearCraft/accelerator_coolers/fluorite.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "fluorite",
|
||||||
|
"heat": 155,
|
||||||
|
"placement_rule": ["gold_cooler>3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/glowstone.json
Normal file
5
config/NuclearCraft/accelerator_coolers/glowstone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "glowstone",
|
||||||
|
"heat": 110,
|
||||||
|
"placement_rule": ["#nuclearcraft:electromagnets>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/gold.json
Normal file
5
config/NuclearCraft/accelerator_coolers/gold.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "gold",
|
||||||
|
"heat": 95,
|
||||||
|
"placement_rule": ["iron_cooler>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/iron.json
Normal file
5
config/NuclearCraft/accelerator_coolers/iron.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "iron",
|
||||||
|
"heat": 55,
|
||||||
|
"placement_rule": ["#nuclearcraft:electromagnets"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/lapis.json
Normal file
5
config/NuclearCraft/accelerator_coolers/lapis.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "lapis",
|
||||||
|
"heat": 130,
|
||||||
|
"placement_rule": ["electromagnet_yoke", "#nuclearcraft:electromagnets"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/lead.json
Normal file
5
config/NuclearCraft/accelerator_coolers/lead.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "lead",
|
||||||
|
"heat": 65,
|
||||||
|
"placement_rule": ["iron_cooler"]
|
||||||
|
}]
|
||||||
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "liquid_helium",
|
||||||
|
"heat": 200,
|
||||||
|
"placement_rule": ["boron_cooler", "lapis_cooler"]
|
||||||
|
}]
|
||||||
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "liquid_nitrogen",
|
||||||
|
"heat": 195,
|
||||||
|
"placement_rule": ["lapis_cooler", "gold_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/lithium.json
Normal file
5
config/NuclearCraft/accelerator_coolers/lithium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "lithium",
|
||||||
|
"heat": 125,
|
||||||
|
"placement_rule": ["boron_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/magnesium.json
Normal file
5
config/NuclearCraft/accelerator_coolers/magnesium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "magnesium",
|
||||||
|
"heat": 150,
|
||||||
|
"placement_rule": ["end_stone_cooler","prismarine_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/manganese.json
Normal file
5
config/NuclearCraft/accelerator_coolers/manganese.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "manganese",
|
||||||
|
"heat": 180,
|
||||||
|
"placement_rule": ["goold_cooler","quartz_cooler"]
|
||||||
|
}]
|
||||||
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "nether_brick",
|
||||||
|
"heat": 90,
|
||||||
|
"placement_rule": ["obsidian_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/obsidian.json
Normal file
5
config/NuclearCraft/accelerator_coolers/obsidian.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "obsidian",
|
||||||
|
"heat": 70,
|
||||||
|
"placement_rule": ["glowstone_cooler>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/prismarine.json
Normal file
5
config/NuclearCraft/accelerator_coolers/prismarine.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "prismarine",
|
||||||
|
"heat": 85,
|
||||||
|
"placement_rule": ["water_cooler>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/purpur.json
Normal file
5
config/NuclearCraft/accelerator_coolers/purpur.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "purpur",
|
||||||
|
"heat": 100,
|
||||||
|
"placement_rule": ["end_stone_cooler>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/quartz.json
Normal file
5
config/NuclearCraft/accelerator_coolers/quartz.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "quartz",
|
||||||
|
"heat": 75,
|
||||||
|
"placement_rule": ["redstone_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/redstone.json
Normal file
5
config/NuclearCraft/accelerator_coolers/redstone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "redstone",
|
||||||
|
"heat": 115,
|
||||||
|
"placement_rule": ["#nuclearcraft:amplifiers","#nuclearcraft:electromagnets"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/silver.json
Normal file
5
config/NuclearCraft/accelerator_coolers/silver.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "silver",
|
||||||
|
"heat": 160,
|
||||||
|
"placement_rule": ["arsenic_cooler>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/slime.json
Normal file
5
config/NuclearCraft/accelerator_coolers/slime.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "slime",
|
||||||
|
"heat": 165,
|
||||||
|
"placement_rule": ["lead_cooler>2", "water_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/tin.json
Normal file
5
config/NuclearCraft/accelerator_coolers/tin.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "tin",
|
||||||
|
"heat": 120,
|
||||||
|
"placement_rule": ["lapis_cooler>2"]
|
||||||
|
}]
|
||||||
1
config/NuclearCraft/accelerator_coolers/version.txt
Normal file
1
config/NuclearCraft/accelerator_coolers/version.txt
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
1
|
||||||
5
config/NuclearCraft/accelerator_coolers/villiaumite.json
Normal file
5
config/NuclearCraft/accelerator_coolers/villiaumite.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "villiaumite",
|
||||||
|
"heat": 170,
|
||||||
|
"placement_rule": ["purpur_cooler", "prismarine_cooler"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/accelerator_coolers/water.json
Normal file
5
config/NuclearCraft/accelerator_coolers/water.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "water",
|
||||||
|
"heat": 60,
|
||||||
|
"placement_rule": ["#nuclearcraft:amplifiers"]
|
||||||
|
}]
|
||||||
79
config/NuclearCraft/common.toml
Normal file
79
config/NuclearCraft/common.toml
Normal file
|
|
@ -0,0 +1,79 @@
|
||||||
|
|
||||||
|
[energy_storage]
|
||||||
|
#Allow block registration: basic_voltaic_pile, elite_voltaic_pile, advanced_voltaic_pile, basic_lithium_ion_battery, elite_lithium_ion_battery, du_lithium_ion_battery, du_voltaic_pile, advanced_lithium_ion_battery
|
||||||
|
energy_block_registration = [false, false, false, false, false, false, false, false]
|
||||||
|
#Storage: basic_voltaic_pile, elite_voltaic_pile, advanced_voltaic_pile, basic_lithium_ion_battery, elite_lithium_ion_battery, du_lithium_ion_battery, du_voltaic_pile, advanced_lithium_ion_battery
|
||||||
|
energy_block_storage = [1600000, 102400000, 6400000, 32000000, 2048000000, 512000000, 25600000, 128000000]
|
||||||
|
lithium_ion_battery_storage = 1000000
|
||||||
|
qnp_energy_storage = 2000000
|
||||||
|
qnp_energy_per_block = 200
|
||||||
|
ligtning_rod_charge = 1000000
|
||||||
|
|
||||||
|
[storage_blocks]
|
||||||
|
#Barrel capacity in Buckets: advanced_barrel, basic_barrel, elite_barrel, du_barrel
|
||||||
|
barrel_capacity = [512000, 128000, 8192000, 2048000]
|
||||||
|
#Blocks to store items, fluids, etc...
|
||||||
|
#Allow container registration: advanced_barrel, basic_barrel, elite_barrel, du_barrel
|
||||||
|
container_block_registration = [true, true, true, true]
|
||||||
|
#Allow barrel registration: advanced_barrel, basic_barrel, elite_barrel, du_barrel
|
||||||
|
barrel_block_registration = [true, true, true, true]
|
||||||
|
|
||||||
|
[Energy]
|
||||||
|
#Multiplier for all power generation in the mod
|
||||||
|
#Range: 0.001 ~ 1000.0
|
||||||
|
generation_multiplier = 1.0
|
||||||
|
#Allow solar panel registration: du, elite, advanced, basic
|
||||||
|
register_panel = [true, true, true, true]
|
||||||
|
#Solar panel power generation: du, elite, advanced, basic
|
||||||
|
panel_power = [400, 1500, 100, 25]
|
||||||
|
#Allow rtg registration: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
|
||||||
|
register_rtg = [true, true, true, true]
|
||||||
|
#rtg generation: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
|
||||||
|
rtg_power = [100, 400, 1200, 4000]
|
||||||
|
#rtg radiation: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
|
||||||
|
rtg_radiation = [560, 57800, 200000, 1900000]
|
||||||
|
#Steam turbine (one block) base power gen
|
||||||
|
steam_turbine_power_gen = 50
|
||||||
|
#Decay Generator base power gen
|
||||||
|
decay_generator_power_gen = 100
|
||||||
|
|
||||||
|
[Misc]
|
||||||
|
#Debug logging. Enable in case of issues to collect more data
|
||||||
|
debug_logging = false
|
||||||
|
#Speeds up blocks indexing of multiblocks
|
||||||
|
#Gives big performance boost for large multiblocks
|
||||||
|
#Disable in case of issues
|
||||||
|
experimental_block_indexing = true
|
||||||
|
|
||||||
|
["GregTech Energy Compatibility"]
|
||||||
|
#Tiers: ULV, LV, MV, HV, EV, IV, LuV, ZPM, UV, UHV, UEV, UIV, UXV, OpV, MAX
|
||||||
|
#ONLY_FE - Only FE energy system is used
|
||||||
|
#ONLY_GTCEU - Only GregTech Energy system is used
|
||||||
|
#GTCEU_AND_FE - Both systems are used, but GTCEU is preferred
|
||||||
|
#Allowed Values: ONLY_FE, ONLY_GTCEU, GTCEU_AND_FE
|
||||||
|
gregtech_energy_compatibility = "GTCEU_AND_FE"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
fission_reactor_energy_tier = "EV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
#Explode machines when input energy is more than max input
|
||||||
|
#This doesn't count FE energy input
|
||||||
|
gregtech_energy_overcharge_explosions = true
|
||||||
|
#This only counts if GTCEU_AND_FE compatibility used
|
||||||
|
#Output FE/t will be limited to max GTCEU output
|
||||||
|
#Formula: FE/t = voltage * amperage * (EU to FE convertion rate, usually 4)
|
||||||
|
limit_fe_output = false
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
turbine_energy_tier = "EV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
fusion_reactor_energy_tier = "IV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
kugelblitz_energy_tier = "LuV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
accelerators_energy_tier = "LuV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
processor_energy_tier = "MV"
|
||||||
|
#This only counts if GTCEU is supported
|
||||||
|
#How many energy upgrades are needed for processor to reach next energy tier
|
||||||
|
#Range: 8 ~ 64
|
||||||
|
energy_upgrades_for_next_tier = 16
|
||||||
|
|
||||||
52
config/NuclearCraft/fission.toml
Normal file
52
config/NuclearCraft/fission.toml
Normal file
|
|
@ -0,0 +1,52 @@
|
||||||
|
|
||||||
|
#Settings for reactor fuel
|
||||||
|
[reactor_fuel]
|
||||||
|
#Heat multiplier affects on heat/cooling ratio multiplier.
|
||||||
|
heat_multiplier = 3.24444444
|
||||||
|
#Depletion multiplier. Affects how long fuel lasts.
|
||||||
|
#Range: 0.0 ~ 1000.0
|
||||||
|
depletion_multiplier = 1.0
|
||||||
|
#Heat multiplier. Affects to all fuels.
|
||||||
|
#Range: 0.01 ~ 100.0
|
||||||
|
fuel_heat_multiplier = 1.0
|
||||||
|
|
||||||
|
#Settings for Fission Reactor
|
||||||
|
[fission_reactor]
|
||||||
|
#Reactor min size.
|
||||||
|
#Range: 3 ~ 24
|
||||||
|
min_size = 3
|
||||||
|
#Reactor max size.
|
||||||
|
#Range: 5 ~ 32
|
||||||
|
max_size = 24
|
||||||
|
#Explosion size if reactor overheats. 4 - TNT size. Set to 0 to disable explosion.
|
||||||
|
#Range: 0.0 ~ 20.0
|
||||||
|
reactor_explosion_radius = 4.0
|
||||||
|
#How much reactor may collect heat before meltdown.
|
||||||
|
#Range: 1000.0 ~ 1.0E8
|
||||||
|
heat_capacity = 1000000.0
|
||||||
|
#Affects how relation of reactor cooling and heating affects to FE generation.
|
||||||
|
#Range: 0.01 ~ 20.0
|
||||||
|
heat_multiplier = 3.0
|
||||||
|
#Limit for heat_multiplier max value.
|
||||||
|
#Range: 0.01 ~ 3.0
|
||||||
|
heat_multiplier_cap = 3.0
|
||||||
|
#Each attachment of moderator to fuel cell will increase fuel FE generation by given percent value.
|
||||||
|
#Range: 0.0 ~ 1000.0
|
||||||
|
moderator_fe_multiplier = 16.67
|
||||||
|
#Each attachment of moderator to fuel cell will increase fuel heat generation by given percent value.
|
||||||
|
#Range: 0.0 ~ 1000.0
|
||||||
|
moderator_heat_multiplier = 33.34
|
||||||
|
#Rate at which steam recipes produced.
|
||||||
|
#Range: 0.01 ~ 1000000.0
|
||||||
|
boiling_mult = 15.0
|
||||||
|
#Affects how much energy reactors produce.
|
||||||
|
#Range: 0.01 ~ 1000000.0
|
||||||
|
fe_generation_multiplier = 5.0
|
||||||
|
#If true, active coolers will be counted in placement rules for other heat sinks.
|
||||||
|
active_heatsink_prime = true
|
||||||
|
#How much coolant active heat sink will consume per tick.
|
||||||
|
#Range: 1 ~ 10000
|
||||||
|
active_heatsink_coolant_per_tick = 100
|
||||||
|
#If you don't need reactor boiling mode, just disable.
|
||||||
|
supports_boiling_mode = true
|
||||||
|
|
||||||
22
config/NuclearCraft/fission_fuel/americium.json
Normal file
22
config/NuclearCraft/fission_fuel/americium.json
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "americium",
|
||||||
|
"name": "hea-242",
|
||||||
|
"forge_energy": 61440,
|
||||||
|
"heat": 564,
|
||||||
|
"criticality": 32,
|
||||||
|
"depletion": 92,
|
||||||
|
"efficiency": 140,
|
||||||
|
"isotopes": [242, 243]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "americium",
|
||||||
|
"name": "lea-242",
|
||||||
|
"forge_energy": 15360,
|
||||||
|
"heat": 94,
|
||||||
|
"criticality": 65,
|
||||||
|
"depletion": 74,
|
||||||
|
"efficiency": 135,
|
||||||
|
"isotopes": [242, 243]
|
||||||
|
}
|
||||||
|
]
|
||||||
22
config/NuclearCraft/fission_fuel/berkelium.json
Normal file
22
config/NuclearCraft/fission_fuel/berkelium.json
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "berkelium",
|
||||||
|
"name": "heb-248",
|
||||||
|
"forge_energy": 43200,
|
||||||
|
"heat": 312,
|
||||||
|
"criticality": 32,
|
||||||
|
"depletion": 92,
|
||||||
|
"efficiency": 170,
|
||||||
|
"isotopes": [248, 247]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "berkelium",
|
||||||
|
"name": "leb-248",
|
||||||
|
"forge_energy": 10800,
|
||||||
|
"heat": 52,
|
||||||
|
"criticality": 73,
|
||||||
|
"depletion": 108,
|
||||||
|
"efficiency": 165,
|
||||||
|
"isotopes": [248, 247]
|
||||||
|
}
|
||||||
|
]
|
||||||
42
config/NuclearCraft/fission_fuel/californium.json
Normal file
42
config/NuclearCraft/fission_fuel/californium.json
Normal file
|
|
@ -0,0 +1,42 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "californium",
|
||||||
|
"name": "hecf-249",
|
||||||
|
"forge_energy": 69120,
|
||||||
|
"heat": 696,
|
||||||
|
"criticality": 30,
|
||||||
|
"depletion": 53,
|
||||||
|
"efficiency": 180,
|
||||||
|
"isotopes": [249, 252]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "californium",
|
||||||
|
"name": "hecf-251",
|
||||||
|
"forge_energy": 72000,
|
||||||
|
"heat": 720,
|
||||||
|
"criticality": 35,
|
||||||
|
"depletion": 100,
|
||||||
|
"efficiency": 185,
|
||||||
|
"isotopes": [251, 252]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "californium",
|
||||||
|
"name": "lecf-249",
|
||||||
|
"forge_energy": 17280,
|
||||||
|
"heat": 116,
|
||||||
|
"criticality": 60,
|
||||||
|
"depletion": 53,
|
||||||
|
"efficiency": 175,
|
||||||
|
"isotopes": [249, 252]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "californium",
|
||||||
|
"name": "lecf-251",
|
||||||
|
"forge_energy": 18000,
|
||||||
|
"heat": 120,
|
||||||
|
"criticality": 71,
|
||||||
|
"depletion": 100,
|
||||||
|
"efficiency": 180,
|
||||||
|
"isotopes": [251, 252]
|
||||||
|
}
|
||||||
|
]
|
||||||
62
config/NuclearCraft/fission_fuel/curium.json
Normal file
62
config/NuclearCraft/fission_fuel/curium.json
Normal file
|
|
@ -0,0 +1,62 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "hecm-243",
|
||||||
|
"forge_energy": 67200,
|
||||||
|
"heat": 672,
|
||||||
|
"criticality": 33,
|
||||||
|
"depletion": 75,
|
||||||
|
"efficiency": 150,
|
||||||
|
"isotopes": [243, 246]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "hecm-245",
|
||||||
|
"forge_energy": 51840,
|
||||||
|
"heat": 408,
|
||||||
|
"criticality": 37,
|
||||||
|
"depletion": 121,
|
||||||
|
"efficiency": 155,
|
||||||
|
"isotopes": [245, 246]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "hecm-247",
|
||||||
|
"forge_energy": 44160,
|
||||||
|
"heat": 324,
|
||||||
|
"criticality": 36,
|
||||||
|
"depletion": 108,
|
||||||
|
"efficiency": 160,
|
||||||
|
"isotopes": [247, 246]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "lecm-243",
|
||||||
|
"forge_energy": 16800,
|
||||||
|
"heat": 112,
|
||||||
|
"criticality": 66,
|
||||||
|
"depletion": 75,
|
||||||
|
"efficiency": 145,
|
||||||
|
"isotopes": [243, 246]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "lecm-245",
|
||||||
|
"forge_energy": 12960,
|
||||||
|
"heat": 68,
|
||||||
|
"criticality": 75,
|
||||||
|
"depletion": 121,
|
||||||
|
"efficiency": 150,
|
||||||
|
"isotopes": [245, 246]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "curium",
|
||||||
|
"name": "lecm-247",
|
||||||
|
"forge_energy": 11040,
|
||||||
|
"heat": 54,
|
||||||
|
"criticality": 72,
|
||||||
|
"depletion": 108,
|
||||||
|
"efficiency": 155,
|
||||||
|
"isotopes": [247, 246]
|
||||||
|
}
|
||||||
|
]
|
||||||
22
config/NuclearCraft/fission_fuel/mixed.json
Normal file
22
config/NuclearCraft/fission_fuel/mixed.json
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "mixed",
|
||||||
|
"name": "mix-239",
|
||||||
|
"forge_energy": 12400,
|
||||||
|
"heat": 57.5,
|
||||||
|
"criticality": 94,
|
||||||
|
"depletion": 218,
|
||||||
|
"efficiency": 105,
|
||||||
|
"isotopes": [239, 238]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "mixed",
|
||||||
|
"name": "mix-241",
|
||||||
|
"forge_energy": 18720,
|
||||||
|
"heat": 97.5,
|
||||||
|
"criticality": 80,
|
||||||
|
"depletion": 151,
|
||||||
|
"efficiency": 115,
|
||||||
|
"isotopes": [241, 238]
|
||||||
|
}
|
||||||
|
]
|
||||||
22
config/NuclearCraft/fission_fuel/neptunium.json
Normal file
22
config/NuclearCraft/fission_fuel/neptunium.json
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "neptunium",
|
||||||
|
"name": "hen-236",
|
||||||
|
"forge_energy": 28800,
|
||||||
|
"heat": 216,
|
||||||
|
"criticality": 35,
|
||||||
|
"depletion": 99,
|
||||||
|
"efficiency": 115,
|
||||||
|
"isotopes": [236, 237]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "neptunium",
|
||||||
|
"name": "len-236",
|
||||||
|
"forge_energy": 7200,
|
||||||
|
"heat": 36,
|
||||||
|
"criticality": 70,
|
||||||
|
"depletion": 99,
|
||||||
|
"efficiency": 110,
|
||||||
|
"isotopes": [236, 237]
|
||||||
|
}
|
||||||
|
]
|
||||||
42
config/NuclearCraft/fission_fuel/plutonium.json
Normal file
42
config/NuclearCraft/fission_fuel/plutonium.json
Normal file
|
|
@ -0,0 +1,42 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "plutonium",
|
||||||
|
"name": "hep-239",
|
||||||
|
"forge_energy": 33600,
|
||||||
|
"heat": 240,
|
||||||
|
"criticality": 49,
|
||||||
|
"depletion": 229,
|
||||||
|
"efficiency": 145,
|
||||||
|
"isotopes": [239, 242]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "plutonium",
|
||||||
|
"name": "hep-241",
|
||||||
|
"forge_energy": 52800,
|
||||||
|
"heat": 420,
|
||||||
|
"criticality": 42,
|
||||||
|
"depletion": 158,
|
||||||
|
"efficiency": 130,
|
||||||
|
"isotopes": [241, 242]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "plutonium",
|
||||||
|
"name": "lep-239",
|
||||||
|
"forge_energy": 8400,
|
||||||
|
"heat": 40,
|
||||||
|
"criticality": 99,
|
||||||
|
"depletion": 229,
|
||||||
|
"efficiency": 150,
|
||||||
|
"isotopes": [239, 242]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "plutonium",
|
||||||
|
"name": "lep-241",
|
||||||
|
"forge_energy": 13200,
|
||||||
|
"heat": 70,
|
||||||
|
"criticality": 84,
|
||||||
|
"depletion": 158,
|
||||||
|
"efficiency": 125,
|
||||||
|
"isotopes": [241, 242]
|
||||||
|
}
|
||||||
|
]
|
||||||
12
config/NuclearCraft/fission_fuel/thorium.json
Normal file
12
config/NuclearCraft/fission_fuel/thorium.json
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "thorium",
|
||||||
|
"name": "tbu",
|
||||||
|
"forge_energy": 4800,
|
||||||
|
"heat": 18,
|
||||||
|
"criticality": 234,
|
||||||
|
"depletion": 720,
|
||||||
|
"efficiency": 125,
|
||||||
|
"isotopes": [232, 232]
|
||||||
|
}
|
||||||
|
]
|
||||||
42
config/NuclearCraft/fission_fuel/uranium.json
Normal file
42
config/NuclearCraft/fission_fuel/uranium.json
Normal file
|
|
@ -0,0 +1,42 @@
|
||||||
|
[
|
||||||
|
{
|
||||||
|
"group": "uranium",
|
||||||
|
"name": "heu-233",
|
||||||
|
"forge_energy": 46080,
|
||||||
|
"heat": 360,
|
||||||
|
"criticality": 39,
|
||||||
|
"depletion": 133,
|
||||||
|
"efficiency": 115,
|
||||||
|
"isotopes": [233, 238]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "uranium",
|
||||||
|
"name": "heu-235",
|
||||||
|
"forge_energy": 38400,
|
||||||
|
"heat": 300,
|
||||||
|
"criticality": 51,
|
||||||
|
"depletion": 240,
|
||||||
|
"efficiency": 105,
|
||||||
|
"isotopes": [235, 238]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "uranium",
|
||||||
|
"name": "leu-233",
|
||||||
|
"forge_energy": 11520,
|
||||||
|
"heat": 60,
|
||||||
|
"criticality": 78,
|
||||||
|
"depletion": 133,
|
||||||
|
"efficiency": 110,
|
||||||
|
"isotopes": [233, 238]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"group": "uranium",
|
||||||
|
"name": "leu-235",
|
||||||
|
"forge_energy": 9600,
|
||||||
|
"heat": 50,
|
||||||
|
"criticality": 102,
|
||||||
|
"depletion": 240,
|
||||||
|
"efficiency": 100,
|
||||||
|
"isotopes": [235, 238]
|
||||||
|
}
|
||||||
|
]
|
||||||
1
config/NuclearCraft/fission_fuel/version.txt
Normal file
1
config/NuclearCraft/fission_fuel/version.txt
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
1
|
||||||
42
config/NuclearCraft/fusion.toml
Normal file
42
config/NuclearCraft/fusion.toml
Normal file
|
|
@ -0,0 +1,42 @@
|
||||||
|
|
||||||
|
#Settings for Fusion Reactor
|
||||||
|
[fusion_reactor]
|
||||||
|
#Min reactor size.
|
||||||
|
#Range: 1 ~ 24
|
||||||
|
min_size = 1
|
||||||
|
#Max reactor size.
|
||||||
|
#Range: 3 ~ 48
|
||||||
|
max_size = 32
|
||||||
|
#Explosion size if reactor overheats. 4 - TNT size. Set to 0 to disable explosion.
|
||||||
|
#Range: 0.0 ~ 10.0
|
||||||
|
reactor_explosion_radius = 4.0
|
||||||
|
#Minimal magnetic field required to operate reactor. (Depends on reactor size).
|
||||||
|
#Range: 1.0 ~ 100.0
|
||||||
|
minimal_magnetic_field = 8.0
|
||||||
|
#Affects heating rate for plasma by rf amplifiers.
|
||||||
|
#Range: 0.01 ~ 100.0
|
||||||
|
rf_amplification_multiplier = 5.0
|
||||||
|
#Affects plasma energy to FE converion rate.
|
||||||
|
#Range: 0.01 ~ 10.0
|
||||||
|
plasma_to_energy_convertion = 1.0
|
||||||
|
|
||||||
|
#Settings for Electromagnets
|
||||||
|
[electromagnets]
|
||||||
|
#If Electromagnets are registered.
|
||||||
|
registered = [true, true, true, true, true]
|
||||||
|
#Power consumption (FE/t): niobium_tin_electromagnet, magnesium_diboride_electromagnet, bscco_electromagnet, niobium_titanium_electromagnet, basic_electromagnet
|
||||||
|
power = [1500, 1000, 3000, 2000, 500]
|
||||||
|
#Magnetic field strength: niobium_tin_electromagnet, magnesium_diboride_electromagnet, bscco_electromagnet, niobium_titanium_electromagnet, basic_electromagnet
|
||||||
|
heat = [1.0, 0.5, 4.0, 2.0, 0.25]
|
||||||
|
|
||||||
|
#Settings for RF Amplifiers
|
||||||
|
[rf_amplifiers]
|
||||||
|
#If RF Amplifier are registered.
|
||||||
|
registered = [true, true, true, true, true]
|
||||||
|
#Power consumption (FE/t): basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
|
||||||
|
power = [250, 1500, 500, 750, 2500]
|
||||||
|
#Heat generation: basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
|
||||||
|
heat = [300, 2260, 500, 1140, 4500]
|
||||||
|
#Amplification Voltage: basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
|
||||||
|
voltage = [500000, 3000000, 1000000, 2000000, 4000000]
|
||||||
|
|
||||||
12
config/NuclearCraft/heat_sinks/! README.TXT
Normal file
12
config/NuclearCraft/heat_sinks/! README.TXT
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
You can define blocks by block_name without namespace. So water_heat_sink will fall back to nuclearcraft:water_heat_sink.
|
||||||
|
Or qualify it with namespace like some_mod:some_block.
|
||||||
|
Or use block tag key. #nuclearcraft:fission_reactor_casing will fall back to blocks with this tag. Do not forget to put #.
|
||||||
|
if you need AND condition, add comma separated values "block1", "block2" means AND condition
|
||||||
|
if you need OR condition, use | separator. "block1|block2" means block1 or block2
|
||||||
|
By default you have rule condition is 'At least 1'. So if you define some block, it will go in the rule as 'at least 1'
|
||||||
|
Validation options: >2 means at least 2 (use any number)
|
||||||
|
-2 means between, it is always 2 (opposite sides)
|
||||||
|
<2 means less than 2 (use any number)
|
||||||
|
=2 means exact 2 (use any number)
|
||||||
|
^3 means 3 blocks in the corner (shared vertex or edge). possible values 2 and 3
|
||||||
|
Default placement rules have all examples
|
||||||
5
config/NuclearCraft/heat_sinks/active_cryotheum.json
Normal file
5
config/NuclearCraft/heat_sinks/active_cryotheum.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_cryotheum",
|
||||||
|
"heat": 480,
|
||||||
|
"placement_rule": ["fission_reactor_solid_fuel_cell>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/active_enderium.json
Normal file
5
config/NuclearCraft/heat_sinks/active_enderium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_enderium",
|
||||||
|
"heat": 360,
|
||||||
|
"placement_rule": ["#nuclearcraft:fission_reactor_casing^3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/active_liquid_helium.json
Normal file
5
config/NuclearCraft/heat_sinks/active_liquid_helium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_liquid_helium",
|
||||||
|
"heat": 420,
|
||||||
|
"placement_rule": ["redstone_heat_sink", "#nuclearcraft:fission_reactor_casing"]
|
||||||
|
}]
|
||||||
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_liquid_nitrogen",
|
||||||
|
"heat": 555,
|
||||||
|
"placement_rule": ["copper_heat_sink", "purpur_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/active_redstone.json
Normal file
5
config/NuclearCraft/heat_sinks/active_redstone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_redstone",
|
||||||
|
"heat": 270,
|
||||||
|
"placement_rule": ["fission_reactor_solid_fuel_cell"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/active_water.json
Normal file
5
config/NuclearCraft/heat_sinks/active_water.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "active_water",
|
||||||
|
"heat": 250,
|
||||||
|
"placement_rule": ["fission_reactor_solid_fuel_cell|#nuclearcraft:moderators"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/aluminum.json
Normal file
5
config/NuclearCraft/heat_sinks/aluminum.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "aluminum",
|
||||||
|
"heat": 175,
|
||||||
|
"placement_rule": ["quartz_heat_sink", "lapis_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/arsenic.json
Normal file
5
config/NuclearCraft/heat_sinks/arsenic.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "arsenic",
|
||||||
|
"heat": 135,
|
||||||
|
"placement_rule": ["#nuclearcraft:moderators>3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/boron.json
Normal file
5
config/NuclearCraft/heat_sinks/boron.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "boron",
|
||||||
|
"heat": 160,
|
||||||
|
"placement_rule": ["quartz_heat_sink", "#nuclearcraft:fission_reactor_casing|#nuclearcraft:moderators"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/carobbiite.json
Normal file
5
config/NuclearCraft/heat_sinks/carobbiite.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "carobbiite",
|
||||||
|
"heat": 140,
|
||||||
|
"placement_rule": ["end_stone_heat_sink", "fission_reactor_irradiation_chamber"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/cobalt.json
Normal file
5
config/NuclearCraft/heat_sinks/cobalt.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "cobalt",
|
||||||
|
"heat": 75,
|
||||||
|
"placement_rule": ["fission_reactor_irradiation_chamber"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/copper.json
Normal file
5
config/NuclearCraft/heat_sinks/copper.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "copper",
|
||||||
|
"heat": 80,
|
||||||
|
"placement_rule": ["glowstone_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/cryotheum.json
Normal file
5
config/NuclearCraft/heat_sinks/cryotheum.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "cryotheum",
|
||||||
|
"heat": 160,
|
||||||
|
"placement_rule": ["fission_reactor_solid_fuel_cell>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/diamond.json
Normal file
5
config/NuclearCraft/heat_sinks/diamond.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "diamond",
|
||||||
|
"heat": 150,
|
||||||
|
"placement_rule": ["water_heat_sink", "quartz_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/emerald.json
Normal file
5
config/NuclearCraft/heat_sinks/emerald.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "emerald",
|
||||||
|
"heat": 160,
|
||||||
|
"placement_rule": ["fission_reactor_solid_fuel_cell", "#nuclearcraft:moderators"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/empty.json
Normal file
5
config/NuclearCraft/heat_sinks/empty.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "empty",
|
||||||
|
"heat": 0,
|
||||||
|
"placement_rule": []
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/empty_active.json
Normal file
5
config/NuclearCraft/heat_sinks/empty_active.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "empty_active",
|
||||||
|
"heat": 0,
|
||||||
|
"placement_rule": []
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/end_stone.json
Normal file
5
config/NuclearCraft/heat_sinks/end_stone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "end_stone",
|
||||||
|
"heat": 40,
|
||||||
|
"placement_rule": ["enderium_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/enderium.json
Normal file
5
config/NuclearCraft/heat_sinks/enderium.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "enderium",
|
||||||
|
"heat": 120,
|
||||||
|
"placement_rule": ["#nuclearcraft:fission_reactor_casing^3"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/fluorite.json
Normal file
5
config/NuclearCraft/heat_sinks/fluorite.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "fluorite",
|
||||||
|
"heat": 160,
|
||||||
|
"placement_rule": ["gold_heat_sink", "prismarine_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/glowstone.json
Normal file
5
config/NuclearCraft/heat_sinks/glowstone.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "glowstone",
|
||||||
|
"heat": 130,
|
||||||
|
"placement_rule": ["#nuclearcraft:moderators>2"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/gold.json
Normal file
5
config/NuclearCraft/heat_sinks/gold.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "gold",
|
||||||
|
"heat": 120,
|
||||||
|
"placement_rule": ["water_heat_sink", "redstone_heat_sink"]
|
||||||
|
}]
|
||||||
5
config/NuclearCraft/heat_sinks/iron.json
Normal file
5
config/NuclearCraft/heat_sinks/iron.json
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
[{
|
||||||
|
"type": "iron",
|
||||||
|
"heat": 80,
|
||||||
|
"placement_rule": ["gold_heat_sink"]
|
||||||
|
}]
|
||||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue