/** * Remove the stronghold biome tag so that there are no biomes that can generate strongholds * The same is done for Ad Astra's moon dungeons and Oil wells (contain unused materials) */ ServerEvents.tags("worldgen/biome", event => { event.removeAll("minecraft:has_structure/stronghold"); event.removeAll("ad_astra:has_structure/moon_dungeon"); event.removeAll("ad_astra:has_structure/oil_well"); }); // Add the eye trim as an ender dragon drop LootJS.modifiers((event) => { event.addEntityLootModifier("minecraft:ender_dragon").addLoot("minecraft:eye_armor_trim_smithing_template"); });